예제 #1
0
 private void AttachRopeToBalloon(GameObject pBalloon, Rope pRope)
 {
     HingeJoint2D balloonHinge = pBalloon.GetComponent<HingeJoint2D> ();
     balloonHinge.connectedBody = pRope.GetEndOfRope().GetComponent<Rigidbody2D>();
     balloonHinge.connectedAnchor = new Vector2 (0, pRope.GetLengthOfEachSegment());
     pRope.transform.parent = pBalloon.transform;
 }