public JsonResult CreateRoom(PlayerRoom room) { bool flag = roomList.Add(new PlayerRoom { TotalLimit = room.TotalLimit, Name = room.Name, PlayerList = new List <Player>(), }); if (flag) { var query = roomList.FindAll(x => string.Equals(x.Name, room.Name)); var queryPlayer = playerList.FindAll(x => string.Equals(x.ConnectionId, Context.ConnectionId)); if (query != null && query.Count > 0) { if (queryPlayer != null && queryPlayer.Count > 0) { queryPlayer.FirstOrDefault().RoomName = room.Name; query.FirstOrDefault().PlayerList.Add(queryPlayer.FirstOrDefault()); Groups.Add(Context.ConnectionId, room.Name); CurrentRoomList(); return(new JsonResult { Data = new { result = true, data = JavaScriptObjectParser.Parse(roomList) } }); } else { return(new JsonResult { Data = new { result = false } }); } } else { return(new JsonResult { Data = new { result = false } }); } } else { return(new JsonResult { Data = new { result = false } }); } }