public void CopyPlainToShadow(RoomController.PlainHardware_Simulation source) { source.CopyPlainToShadow(this); }
public void FlushOnlineToPlain(RoomController.PlainHardware_Simulation source) { this.Read(); source.CopyCyclicToPlain(this); }
public void FlushPlainToOnline(RoomController.PlainHardware_Simulation source) { source.CopyPlainToCyclic(this); this.Write(); }