public void CopyPlainToShadow(RoomController.PlainHardware_Simulation source)
 {
     source.CopyPlainToShadow(this);
 }
 public void FlushOnlineToPlain(RoomController.PlainHardware_Simulation source)
 {
     this.Read();
     source.CopyCyclicToPlain(this);
 }
 public void FlushPlainToOnline(RoomController.PlainHardware_Simulation source)
 {
     source.CopyPlainToCyclic(this);
     this.Write();
 }