public async Task <Result <FeedbackMessage> > SetRoleplaySummaryAsync ( string newRoleplaySummary, [RequireEntityOwner] [AutocompleteProvider("roleplay::owned")] Roleplay roleplay ) { var result = await _discordRoleplays.SetRoleplaySummaryAsync(roleplay, newRoleplaySummary); return(!result.IsSuccess ? Result <FeedbackMessage> .FromError(result) : new FeedbackMessage("Roleplay summary set.", _feedback.Theme.Secondary)); }
public async Task <RuntimeResult> SetRoleplaySummaryAsync ( string newRoleplaySummary, [RequireEntityOwnerOrPermission(typeof(EditRoleplay), PermissionTarget.Other)] Roleplay roleplay ) { var result = await _discordRoleplays.SetRoleplaySummaryAsync(roleplay, newRoleplaySummary); if (!result.IsSuccess) { return(result.ToRuntimeResult()); } return(RuntimeCommandResult.FromSuccess("Roleplay summary set.")); }
public async Task SetRoleplaySummaryAsync ( string newRoleplaySummary, [RequireEntityOwnerOrPermission(typeof(EditRoleplay), PermissionTarget.Other)] Roleplay roleplay ) { var result = await _discordRoleplays.SetRoleplaySummaryAsync(roleplay, newRoleplaySummary); if (!result.IsSuccess) { await _feedback.SendErrorAsync(this.Context, result.ErrorReason); return; } await _feedback.SendConfirmationAsync(this.Context, "Roleplay summary set."); }