예제 #1
0
 public void brainTrn()
 {
     if (brn == false)
     {
         brn            = true;
         brnenum        = brnlist.Brain2;
         brainText.text = "Brain 2";
     }
     else
     {
         brn            = false;
         brnenum        = brnlist.Brain1;
         brainText.text = "Brain 1";
     }
 }
예제 #2
0
        void Start()
        {
            ResetModel();



            brain1 = GameObject.Find("Brain");
            // brain2 = GameObject.Find("Brain");
            solar = GameObject.Find("Rotate");
            var rotate = solar.GetComponent <Button>();
            var button = brain1.GetComponent <Button>();

            // var button2 = brain2.GetComponent<Button>();
            //  var button2 =
            button.onClick.AddListener(() => {
                if (brn == false)
                {
                    brn            = true;
                    brnenum        = brnlist.Brain2;
                    brainText.text = "Brain 2";
                }
                else
                {
                    brn            = false;
                    brnenum        = brnlist.Brain1;
                    brainText.text = "Brain 1";
                }
            });

            rotate.onClick.AddListener(() => {
                if (controlZoom == false)
                {
                    controlZoom     = true;
                    buttonText.text = "Zoom";
                }
                else
                {
                    controlZoom     = false;
                    buttonText.text = "Rotate";
                }
            });
            brnenum = brnlist.Brain1;
            brain1.SetActive(true);
            brain2.SetActive(false);
        }
예제 #3
0
        private void Update()
        {
            brain1 = GameObject.Find("Brain");
            solar  = GameObject.Find("Rotate");
            var rotate = solar.GetComponent <Button>();
            var button = brain1.GetComponent <Button>();

            //  var button2 =
            button.onClick.AddListener(() => {
                if (brn == false)
                {
                    brn            = true;
                    brnenum        = brnlist.Brain2;
                    brainText.text = "Brain 2";
                }
                else
                {
                    brn            = false;
                    brnenum        = brnlist.Brain1;
                    brainText.text = "Brain 1";
                }
            });

            rotate.onClick.AddListener(() => {
                if (controlZoom == false)
                {
                    controlZoom     = true;
                    buttonText.text = "Zoom";
                }
                else
                {
                    controlZoom     = false;
                    buttonText.text = "Rotate";
                }
            });

            switch (brnenum)
            {
            case brnlist.Brain1:
                brain1.SetActive(true);
                brain2.SetActive(false);
                break;

            case brnlist.Brain2:
                brain1.SetActive(false);
                brain2.SetActive(true);
                break;
            }
            if (NRInput.GetButtonDown(ControllerButton.TRIGGER))
            {
                m_PreviousPos = NRInput.GetTouch();
            }
            else if (NRInput.GetButton(ControllerButton.TRIGGER))
            {
                UpdateScroll();
            }
            else if (NRInput.GetButtonUp(ControllerButton.TRIGGER))
            {
                m_PreviousPos = Vector2.zero;
            }
        }