static public void OQODCQDDCO(RoadObjectScript target) { OCDQDCQOCQ.OCQCDDOCDQ(target.transform); List <ODODDQQO> arr = OCDQDCQOCQ.OQOODCQQCO(false); target.OCODODQDDO(arr, OCDQDCQOCQ.OQQQOOOOOC(arr), OCDQDCQOCQ.OQODCCCCCD(arr)); Transform mySideObject = OQOQOODCDD(target); ODQQOQDCDO(target.OOOOODODCQ, target.transform, target.OOCCOOODOO(), target.OOQDOOQQ, target.OOQQQOQO, target.raise, target, mySideObject); target.ODODDDOO = true; }
static public void OODODODOOD(sideObjectScript scr, int index, RoadObjectScript target, Transform go) { string n = go.gameObject.name; Transform p = go.parent; if (go != null) { MonoBehaviour.DestroyImmediate(go.gameObject); } List <ODODDQQO> arr = OCDQDCQOCQ.OQOODCQQCO(false); ODODDQQO so = (ODODDQQO)arr[index]; OQCQDCQQQQ(n, p, so, index, target); GameObject goi = null; if (so.ODODDQOODC != "") { goi = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.ODODDQOODC), typeof(GameObject)); } GameObject OQQCDCDCOQ = null; if (so.ODQQOCOODO != "") { OQQCDCDCOQ = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.ODQQOCOODO), typeof(GameObject)); } GameObject OQCQDOQDQO = null; if (so.OOOCCODCDO != "") { OQCQDOQDQO = (GameObject)AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(so.OOOCCODCDO), typeof(GameObject)); } OCDQDCQOCQ.OOODQDDCQQ(target.OOOOODODCQ, target.transform, target.OOCCOOODOO(), target.OOQDOOQQ, index, target.raise, goi, OQQCDCDCOQ, OQCQDOQDQO); arr = null; }