public MetamorphCatalyst(string name, string description, RewardValue value, string image) { Name = name; Description = description; Value = value; Image = image; }
public BlightOil(string name, string description, RewardValue value, string image) { Name = name; Description = description; Value = value; Image = image; }
public static string GetColor(this RewardValue value) { return(value switch { RewardValue.High => "#469408", RewardValue.Medium => "#ffc107", RewardValue.Low => "#D9831F", _ => "#D9230F", });
public DelveFossil(string name, RewardValue value, bool behindFracturedWall = false) { Name = name; Value = value; BehindFracturedWall = behindFracturedWall; }
public BetrayalAgent(string name, string image, RewardValue value) { Name = name; Image = image; Value = value; }
public HeistReward(string reward, RewardValue value, string image) { Reward = reward; Value = value; Image = image; }
public IncursionRoomTier(string name, RewardValue value) { Name = name; Value = value; }
public BetrayalReward(string reward, RewardValue value, string tooltip = "") { Reward = reward; Value = value; Tooltip = tooltip; }
public void Init() { instance = new RewardValue(); }