void Awake()
 {
     playerScript      = FindObjectOfType <PlayerScript>();
     batterySlider     = FindObjectOfType <BatteryScript>().GetComponent <Slider>();
     steminaSlider     = FindObjectOfType <SteminaScript>().GetComponent <Slider>();
     playerLight       = FindObjectOfType <LightScript>().GetComponent <Light>();
     retryButtonScript = FindObjectOfType <RetryButtonScript>();
     deadImageScript   = FindObjectOfType <DeadImageScript>();
     retryButtonScript.gameObject.SetActive(false);
     deadImageScript.gameObject.SetActive(false);
     floorTextScript = FindObjectOfType <FloorTextScript>();
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(gameObject);
     }
     moveDist = (float)GameOverPanelScript.instance.gameObject.GetComponent <RectTransform>().rect.height / 5f + 50f;
 }