public void Test_Ret() { var node = new RetNode(); var map = TileFactoryTestUtils.createMapping(); var instructions = TileFactory.Stack.Ret().Cover(node); TileFactoryTestUtils.updateMapping(instructions, map); var got = TileFactoryTestUtils.getASM(instructions, map); const string expected = "ret\n"; Assert.AreEqual(expected, got); }
public virtual void Visit (RetNode node) { Visit (node as Node); }
public override void Visit(RetNode node) { Visit(node as Node); }