void OnPointerDown() { if (dragging != null) { return; } var inputManager = FastCrowdConfiguration.Instance.Context.GetInputManager(); Vector3 draggingPosition = Vector3.zero; float draggingDistance = 100; for (int i = 0, count = letters.Count; i < count; ++i) { Vector3 position; float distance; if (letters[i].Raycast(out distance, out position, Camera.main.ScreenPointToRay(inputManager.LastPointerPosition), draggingDistance) && distance < draggingDistance) { draggingPosition = position; draggingDistance = distance; dragging = letters[i].GetComponent <FastCrowdDraggableLetter>(); } } if (dragging != null) { dragging.StartDragging(draggingPosition - dragging.transform.position); var data = dragging.GetComponent <LivingLetterController>().Data; FastCrowdConfiguration.Instance.Context.GetAudioManager().PlayVocabularyData(data, true, soundType: FastCrowdConfiguration.Instance.GetVocabularySoundType()); } }
void OnPointerUp() { if (dragging != null) { dragging.EndDragging(); } dragging = null; }