void SetTexts() { int totalValue = 0; int totalSelectedValue = 0; for (int i = 0; i < resourceViewers.Length; i++) { ResourceType resourceType = (ResourceType)i; int valueOfItem = 0; switch (mode) { case Mode.Merchant: valueOfItem = myHarbor.GetResourceValue(resourceType); break; case Mode.Boarding: valueOfItem = ResourceInventory.GetDefaultValue(resourceType); break; } totalValue += activeShipInventory.GetResource(resourceType).Value *valueOfItem; totalSelectedValue += Mathf.RoundToInt(resourceViewers[i].GetSliderValue()) * valueOfItem; } switch (mode) { case Mode.Merchant: interactButtonText.text = $"Sell Marked Items (£{totalSelectedValue.ToString()})"; break; case Mode.Boarding: interactButtonText.text = $"Steal All Items (£{totalValue.ToString()})"; break; } totalValueText.text = $"Total Value: {totalValue}"; }
void UpdateUI(ResourceType resourceType, bool interactable) { switch (mode) { case Mode.Merchant: resourceViewers[(int)resourceType].Setup(activeShipInventory.GetResource(resourceType), interactable, myHarbor.GetResourceValue(resourceType)); break; case Mode.Boarding: resourceViewers[(int)resourceType].Setup(activeShipInventory.GetResource(resourceType), interactable, ResourceInventory.GetDefaultValue(resourceType)); break; } SetTexts(); }