public static RequestGameModeUpdate Send(string userId, string adminToken, string nextGameMode, bool isSecret) { RequestGameModeUpdate msg = new RequestGameModeUpdate { Userid = userId, AdminToken = adminToken, NextGameMode = nextGameMode, IsSecret = isSecret }; msg.Send(); return(msg); }
void SendEditRequest() { RequestGameModeUpdate.Send(ServerData.UserID, PlayerList.Instance.AdminToken, currentData.nextGameMode, currentData.isSecret); }
void SendEditRequest() { RequestGameModeUpdate.Send(currentData.nextGameMode, currentData.isSecret); }