protected virtual void OnRaiseNetworkControlEnabledEvent(NetworkControlEnabledEventArgs nceea) { NetworkControlEnabledEventHandler handler = NetworkControlEnabledEvent; // Raise the event if (handler != null) { handler(this, nceea); } }
void HandleNetworkControlEnableEvent(object sender, NetworkControlEnabledEventArgs nceea) { playerControl.IsNetworkControlEnabled = nceea.IsNetworkControlEnabled; }
protected virtual void OnRaiseNetworkControlEnabledEvent(NetworkControlEnabledEventArgs nceea) { NetworkControlEnabledEventHandler handler = NetworkControlEnabledEvent; // Raise the event if (handler != null) handler(this, nceea); }