public override void OnInspectorGUI() { using (new SerializedObjectUpdateScope(serializedObject)) { EditorIMGUIUtility.DrawScriptProperty(serializedObject); m_listLoaders.DrawGUILayout(); m_listLoadersSelection.DrawGUILayout(); } }
public override void OnInspectorGUI() { using (new SerializedObjectUpdateScope(serializedObject)) { EditorIMGUIUtility.DrawScriptProperty(serializedObject); EditorGUILayout.PropertyField(m_propertyUnloadTrackedScenesOnUninitialize); EditorGUILayout.PropertyField(m_propertyRegisterApplicationForScenes); m_listLoaders.DrawGUILayout(); m_listGroups.DrawGUILayout(); m_listLoadersSelection.DrawGUILayout(); m_listGroupsSelection.DrawGUILayout(); } }