Example #1
0
        public override void OnInspectorGUI()
        {
            using (new SerializedObjectUpdateScope(serializedObject))
            {
                EditorIMGUIUtility.DrawScriptProperty(serializedObject);

                m_listLoaders.DrawGUILayout();
                m_listLoadersSelection.DrawGUILayout();
            }
        }
        public override void OnInspectorGUI()
        {
            using (new SerializedObjectUpdateScope(serializedObject))
            {
                EditorIMGUIUtility.DrawScriptProperty(serializedObject);

                EditorGUILayout.PropertyField(m_propertyUnloadTrackedScenesOnUninitialize);
                EditorGUILayout.PropertyField(m_propertyRegisterApplicationForScenes);

                m_listLoaders.DrawGUILayout();
                m_listGroups.DrawGUILayout();

                m_listLoadersSelection.DrawGUILayout();
                m_listGroupsSelection.DrawGUILayout();
            }
        }