public void createDebugInterface(RendererPlugin rendererPlugin, SimSubScene subScene)
 {
     drawingSurface = rendererPlugin.createDebugDrawingSurface("BEPUikDebugSurface", subScene);
     if (drawingSurface != null)
     {
         drawingSurface.setDepthTesting(depthTesting);
     }
 }
 void sceneController_OnSceneLoaded(SceneController controller, SimScene scene)
 {
     debugSurface = renderer.createDebugDrawingSurface("EditInterfaceRenderer", scene.getDefaultSubScene());
     if (debugSurface != null)
     {
         debugSurface.moveOrigin(currentOrigin);
         debugSurface.setOrientation(currentRotation);
     }
 }
예제 #3
0
        public void sceneLoaded(SimScene scene)
        {
            SimSubScene subScene = scene.getDefaultSubScene();

            if (subScene != null)
            {
                drawingSurface = rendererPlugin.createDebugDrawingSurface(name + "DebugSurface", subScene);
                drawingSurface.setDepthTesting(false);
                drawingSurface.setVisible(visible);
            }
        }