public Game(VideoMode mode, bool fullscreen) { Styles st = Styles.Titlebar; //if (fullscreen) st = Styles.Fullscreen; window = new RenderWindow(new VideoMode(640, 480), "", st); window.EnableKeyRepeat(false); window.KeyPressed += new EventHandler <KeyEventArgs>(window_KeyPressed); window.KeyReleased += new EventHandler <KeyEventArgs>(window_KeyReleased); }