예제 #1
0
 private void combobox_Texture_changed(object sender, EventArgs e)
 {
     if ((sender as ComboBox).Enabled == true)
     {
         m_GameEngine.SetBrushAttr("Tex" + (sender as ComboBox).AccessibleName, (sender as ComboBox).Text);
         RenderBox.Focus();
     }
     UpdateSaveStatus();
 }
예제 #2
0
 private void combobox_textures_ignore(object sender, EventArgs e)
 {
     RenderBox.Focus();
 }
예제 #3
0
 private void RenderBox_Click(object sender, EventArgs e)
 {
     RenderBox.Focus();
 }