예제 #1
0
 public override void SensorsUpdated(int nC, RectangleRepresentation rI, CircleRepresentation cI, CollectibleRepresentation[] colI)
 {
     DeprecatedSensorsUpdated(nC,
                              rI.ToArray(),
                              cI.ToArray(),
                              CollectibleRepresentation.RepresentationArrayToFloatArray(colI));
 }
예제 #2
0
 public override void Setup(CountInformation nI, RectangleRepresentation rI, CircleRepresentation cI, ObstacleRepresentation[] oI, ObstacleRepresentation[] rPI, ObstacleRepresentation[] cPI, CollectibleRepresentation[] colI, Rectangle area, double timeLimit)
 {
     //convert to old way in order to maintain compatibility
     DeprecatedSetup(
         nI.ToArray(),
         rI.ToArray(),
         cI.ToArray(),
         ObstacleRepresentation.RepresentationArrayToFloatArray(oI),
         ObstacleRepresentation.RepresentationArrayToFloatArray(rPI),
         ObstacleRepresentation.RepresentationArrayToFloatArray(cPI),
         CollectibleRepresentation.RepresentationArrayToFloatArray(colI),
         area,
         timeLimit);
 }