예제 #1
0
    //レコードが端まで行って、逆の端に移動するときの処理
    private void changeRecordData(GameObject record, int listCount)
    {
        listShowRecordFolderCount = makeListShowRecord(showRecordMidNum, listMusicDict.Count);
        int          folderCount = listShowRecordFolderCount[listCount];
        RecordObject rd          = record.GetComponent <RecordObject>();

        Debug.Log("midNum : " + showRecordMidNum + " show_recoed_num :" + SHOW_RECOED_NUM);
        rd.setDictMusicData(listMusicDict[folderCount]);
        rd.showInfomation();
    }
예제 #2
0
    //レコードの作成
    private GameObject makeRecord(Dictionary <string, string> dictMusicData, Vector3 pos, int localRecordCount)
    {
        GameObject   obj = Instantiate(RECORD_OBJECT) as GameObject;
        RecordObject rd  = obj.GetComponent <RecordObject>();

        rd.setDictMusicData(dictMusicData);
        rd.setLocalRecordCount(localRecordCount);
        rd.showInfomation();
        obj.transform.position = pos;
        return(obj);
    }