예제 #1
0
 void OnRecognizedArm(object sender, RecognizedArmEventArgs e)
 {
     MyoStateNotification();
     _myoState.Arm             = e.Arm;
     _isOnArm                  = true;
     InstanceCollectionEnabled = true;
 }
예제 #2
0
 static void OnRecognizedArm(object sender, RecognizedArmEventArgs e)
 {
     onArm = true;
     whichArm = e.Arm;
 }
예제 #3
0
		static void OnRecognizedArm(object sender, RecognizedArmEventArgs e)
		{
			onArm = true;
			whichArm = e.Arm;
		}
예제 #4
0
 protected void OnRecognizedArm(object sender, RecognizedArmEventArgs e)
 {
     lock (myLock)
         onArm = true;
 }
예제 #5
0
 protected void OnRecognizedArm(object sender, RecognizedArmEventArgs e)
 {
     lock (myLock)
         onArm = true;
 }