예제 #1
0
 private void OnEnable()
 {
     _controller.HitStateEntered += PlayHitSound;
     _controller.HatTriggered    += ToggleHat;
     _reanimator.Ticked          += UpdateColor;
     _reanimator.AddListener(Drivers.StepEvent, PlayStepSound);
 }
예제 #2
0
        private IEnumerator Start()
        {
            Reanimator.AddListener(EventDriver, HandleEvent);
            yield return(new WaitForSeconds(1f));

            Reanimator.RemoveListener(EventDriver, HandleEvent);

            IsTestFinished = true;
            Assert.IsTrue(_wasEventTriggered);
        }