public SpeedHeading3D(global::RTC.SpeedHeading3D source) { _Speed = source.speed; _Direction = new ReactiveRTM.RTC.Orientation3D(source.direction); }
public Pose3D(global::RTC.Pose3D source) { _Position = new ReactiveRTM.RTC.Point3D(source.position); _Orientation = new ReactiveRTM.RTC.Orientation3D(source.orientation); }
public SpeedHeading3D() { _Speed = new System.Double(); _Direction = new ReactiveRTM.RTC.Orientation3D(); }
public ActArrayActuatorGeometry(global::RTC.ActArrayActuatorGeometry source) { _Type = (ReactiveRTM.RTC.ActArrayActuatorType)source.type; _Length = source.length; _Orientation = new ReactiveRTM.RTC.Orientation3D(source.orientation); _Axis = new ReactiveRTM.RTC.Vector3D(source.axis); _MinRange = source.minRange; _Centre = source.centre; _MaxRange = source.maxRange; _HomePosition = source.homePosition; _HasBrakes = source.hasBrakes; }
public Pose3D() { _Position = new ReactiveRTM.RTC.Point3D(); _Orientation = new ReactiveRTM.RTC.Orientation3D(); }
public ActArrayActuatorGeometry() { _Type = new ReactiveRTM.RTC.ActArrayActuatorType(); _Length = new System.Double(); _Orientation = new ReactiveRTM.RTC.Orientation3D(); _Axis = new ReactiveRTM.RTC.Vector3D(); _MinRange = new System.Double(); _Centre = new System.Double(); _MaxRange = new System.Double(); _HomePosition = new System.Double(); _HasBrakes = new System.Boolean(); }
public INSData(global::RTC.INSData source) { _Tm = Converter.RtcTimeToDateTime(source.tm); _Latitude = source.latitude; _Longitude = source.longitude; _Altitude = source.altitude; _HeightAMSL = source.heightAMSL; _VelocityENU = new ReactiveRTM.RTC.Velocity3D(source.velocityENU); _Orientation = new ReactiveRTM.RTC.Orientation3D(source.orientation); }
public INSData() { _Tm = default(System.DateTime); _Latitude = new System.Double(); _Longitude = new System.Double(); _Altitude = new System.Double(); _HeightAMSL = new System.Double(); _VelocityENU = new ReactiveRTM.RTC.Velocity3D(); _Orientation = new ReactiveRTM.RTC.Orientation3D(); }
public TimedOrientation3D(global::RTC.TimedOrientation3D source) { _Tm = Converter.RtcTimeToDateTime(source.tm); _Data = new ReactiveRTM.RTC.Orientation3D(source.data); }
public TimedOrientation3D() { _Tm = default(System.DateTime); _Data = new ReactiveRTM.RTC.Orientation3D(); }