private void SendRaw(Action <Stream> writer, Stormancer.Core.PacketPriority priority, Stormancer.Core.PacketReliability reliability, char channel) { var stream = new BitStream(); writer(new BSStream(stream)); var result = _rakPeer.Send(stream, (RakNet.PacketPriority)priority, (RakNet.PacketReliability)reliability, channel, this.Guid, false); if (result == 0) { throw new InvalidOperationException("Failed to send message."); } }
public void SendString(string content, PacketPriority priority = PacketPriority.MEDIUM_PRIORITY, PacketReliability reliability = PacketReliability.RELIABLE) { byte[] bs = Encoding.UTF8.GetBytes(content); RakString s = new RakString(); s.AppendBytes(bs, (uint)bs.Length); server.Send(s.C_String(), (int)s.GetLength(), priority, reliability, '\0', RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, true); }
public void Update() { if (this.server == null) { Debug.LogError("this.server = null"); return; } Packet recvPkg = this.server.Receive(); if (recvPkg == null) { return; } byte type = recvPkg.data[0]; switch ((DefaultMessageIDTypes)type) { case DefaultMessageIDTypes.ID_DISCONNECTION_NOTIFICATION: case DefaultMessageIDTypes.ID_CONNECTION_LOST: case DefaultMessageIDTypes.ID_REMOTE_DISCONNECTION_NOTIFICATION: case DefaultMessageIDTypes.ID_REMOTE_CONNECTION_LOST: Log.WriteLine("连接断开"); break; case DefaultMessageIDTypes.ID_NEW_INCOMING_CONNECTION: string str = string.Format("终端 {0} 连入", recvPkg.systemAddress.ToString(true)); Log.WriteLine(str); break; // raknet自定义事件类型 case DefaultMessageIDTypes.ID_USER_PACKET_ENUM: { // 回转 RakNet.BitStream bs = new RakNet.BitStream(); bs.Write(recvPkg.data, recvPkg.length); server.Send(bs, PacketPriority.LOW_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, recvPkg.systemAddress, false); } break; } server.DeallocatePacket(recvPkg); }
static void ProcessMessage(RakPeerInterface peer, RakNet.Packet packet) { if (packet != null) { if (packet.data[0] == (byte)(FT_MessageTypes.ID_SERVER_LOGIN)) { BitStream receiveBitStream = new BitStream(); receiveBitStream.Write(packet.data, packet.length); receiveBitStream.IgnoreBytes(2); FT_UnitData data = new FT_UnitData(); data.Serialize(false, receiveBitStream); Log.Debug(" data.nGrid_x: " + data.nGrid_x); BitStream writeBitStream = new BitStream(); writeBitStream.Write((byte)FT_MessageTypes.ID_SERVER_LOGIN); writeBitStream.Write((byte)FT_MessageTypesNode.NODE_FT_TEST1); data.Serialize(true, writeBitStream); uint sendLength = peer.Send(writeBitStream, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, packet.systemAddress, false); Log.Debug("SendLength = " + sendLength); } } }
internal static void Send(PacketWriter stream, NetPriority pp, NetReliability pr, char orderingChannel = '\0') { clientInterface.Send(stream.GetData(), stream.GetLength(), (PacketPriority)pp, (PacketReliability)pr, orderingChannel, clientInterface.GetSystemAddressFromIndex(0), false); sentBytes += stream.GetLength(); }
static void Main(string[] args) { if (!File.Exists("RakNet.dll")) { Console.WriteLine("The SWIG build of the DLL has not been copied to the executable directory\nCopy from Swig/SwigWindowsCSharpSample/SwigTestApp/bin/X86/Debug/RakNet.dll to\nSwigWindowsCSharpSample/SwigTestApp/bin/Debug/RakNet.dll\nPress enter to quit."); Console.Read(); return; } try { RakString dllCallTest = new RakString(); } catch (Exception e) { Console.WriteLine("DLL issue\nMake sure RakNetWrap.cxx is included in the DLL project.\nPress enter to quit."); Console.Read(); return; } Packet testPacket; int loopNumber; BitStream stringTestSendBitStream = new BitStream(); BitStream rakStringTestSendBitStream = new BitStream(); BitStream receiveBitStream = new BitStream(); String holdingString; TimeSpan startTimeSpan; RakString rakStringTest = new RakString(); RakPeerInterface testClient = RakPeer.GetInstance(); testClient.Startup(1, new SocketDescriptor(60000, "127.0.0.1"), 1); RakPeerInterface testServer = RakPeer.GetInstance(); testServer.Startup(1, new SocketDescriptor(60001, "127.0.0.1"), 1); testServer.SetMaximumIncomingConnections(1); Console.WriteLine("Send and receive loop using BitStream.\nBitStream read done into RakString"); testClient.Connect("127.0.0.1", 60001, "", 0); String sendString = "The test string"; stringTestSendBitStream.Write((byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM); stringTestSendBitStream.Write(sendString); RakString testRakString = new RakString("Test RakString"); rakStringTestSendBitStream.Write((byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM); rakStringTestSendBitStream.Write(testRakString); startTimeSpan = (DateTime.UtcNow - new DateTime(1970, 1, 1)); loopNumber = 0; while (startTimeSpan.TotalSeconds + 5 > (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds) { testPacket = testServer.Receive(); if (testPacket != null && testPacket.data[0] == (byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM) { receiveBitStream.Reset(); receiveBitStream.Write(testPacket.data, testPacket.length); receiveBitStream.IgnoreBytes(1); receiveBitStream.Read(rakStringTest); Console.WriteLine("Loop number: " + loopNumber + "\nData: " + rakStringTest.C_String()); } testServer.DeallocatePacket(testPacket); loopNumber++; System.Threading.Thread.Sleep(50); testClient.Send(rakStringTestSendBitStream, PacketPriority.LOW_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, new AddressOrGUID(new SystemAddress("127.0.0.1", 60001)), false); } Console.WriteLine("String send and receive loop using BitStream.\nBitStream read done into String"); SystemAddress[] remoteSystems; ushort numberOfSystems = 1; testServer.GetConnectionList(out remoteSystems, ref numberOfSystems); startTimeSpan = (DateTime.UtcNow - new DateTime(1970, 1, 1)); loopNumber = 0; while (startTimeSpan.TotalSeconds + 5 > (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds) { testPacket = testServer.Receive(); if (testPacket != null && testPacket.data[0] == (byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM) { receiveBitStream.Reset(); receiveBitStream.Write(testPacket.data, testPacket.length); receiveBitStream.IgnoreBytes(1); receiveBitStream.Read(out holdingString); Console.WriteLine("Loop number: " + loopNumber + "\nData: " + holdingString); } testServer.DeallocatePacket(testPacket); loopNumber++; System.Threading.Thread.Sleep(50); testClient.Send(stringTestSendBitStream, PacketPriority.LOW_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, new AddressOrGUID(new SystemAddress("127.0.0.1", 60001)), false); } //If RakString is not freed before program exit it will crash rakStringTest.Dispose(); testRakString.Dispose(); RakPeer.DestroyInstance(testClient); RakPeer.DestroyInstance(testServer); Console.WriteLine("Demo complete. Press Enter."); Console.Read(); }
// Use this for initialization void Start() { try { RakString dllCallTest = new RakString(); } catch (Exception e) { Debug.Log("DLL issue\nAdd SwigOutput/CplusDLLIncludes/RakNetWrap.cxx to the project\nDLL_Swig/RakNet.sln and rebuild.\nPress enter to quit."); return; } Packet testPacket; int loopNumber; RakNet.BitStream stringTestSendBitStream = new RakNet.BitStream(); RakNet.BitStream rakStringTestSendBitStream = new RakNet.BitStream(); RakNet.BitStream receiveBitStream = new RakNet.BitStream(); String holdingString; TimeSpan startTimeSpan; RakString rakStringTest = new RakString(); RakPeerInterface testClient = RakPeer.GetInstance(); testClient.Startup(1, new SocketDescriptor(60000, "127.0.0.1"), 1); RakPeerInterface testServer = RakPeer.GetInstance(); testServer.Startup(1, new SocketDescriptor(60001, "127.0.0.1"), 1); testServer.SetMaximumIncomingConnections(1); Console.WriteLine("Send and receive loop using BitStream.\nBitStream read done into RakString"); testClient.Connect("127.0.0.1", 60001, "", 0); String sendString = "The test string"; stringTestSendBitStream.Write((byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM); stringTestSendBitStream.Write(sendString); RakString testRakString = new RakString("Test RakString"); rakStringTestSendBitStream.Write((byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM); rakStringTestSendBitStream.Write(testRakString); startTimeSpan = (DateTime.UtcNow - new DateTime(1970, 1, 1)); loopNumber = 0; while (startTimeSpan.TotalSeconds + 5 > (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds) { testPacket = testServer.Receive(); if (testPacket != null && testPacket.data[0] == (byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM) { receiveBitStream.Reset(); receiveBitStream.Write(testPacket.data, testPacket.length); receiveBitStream.IgnoreBytes(1); receiveBitStream.Read(rakStringTest); Debug.Log("Loop number: " + loopNumber + "\nData: " + rakStringTest.C_String()); } testServer.DeallocatePacket(testPacket); loopNumber++; System.Threading.Thread.Sleep(50); testClient.Send(rakStringTestSendBitStream, PacketPriority.LOW_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, new AddressOrGUID(new SystemAddress("127.0.0.1", 60001)), false); } Debug.Log("String send and receive loop using BitStream.\nBitStream read done into String"); SystemAddress[] remoteSystems; ushort numberOfSystems = 1; testServer.GetConnectionList(out remoteSystems, ref numberOfSystems); startTimeSpan = (DateTime.UtcNow - new DateTime(1970, 1, 1)); loopNumber = 0; while (startTimeSpan.TotalSeconds + 5 > (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds) { testPacket = testServer.Receive(); if (testPacket != null && testPacket.data[0] == (byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM) { receiveBitStream.Reset(); receiveBitStream.Write(testPacket.data, testPacket.length); receiveBitStream.IgnoreBytes(1); receiveBitStream.Read(out holdingString); Debug.Log("Loop number: " + loopNumber + "\nData: " + holdingString); } testServer.DeallocatePacket(testPacket); loopNumber++; System.Threading.Thread.Sleep(50); SystemAddress sa = RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS; testClient.Send(stringTestSendBitStream, PacketPriority.LOW_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, new AddressOrGUID(new SystemAddress("127.0.0.1", 60001)), false); } //If RakString is not freed before program exit it will crash rakStringTest.Dispose(); testRakString.Dispose(); RakPeer.DestroyInstance(testClient); RakPeer.DestroyInstance(testServer); Debug.Log("Demo complete. Press Enter."); }
public void ProcessMessage() { while (!_bStop) { _packet = _peer.Receive(); while (_packet != null) { byte messageType = _packet.data[0]; if (messageType < (byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM) { DefaultMessageIDTypes idType = (DefaultMessageIDTypes)messageType; switch (idType) { case DefaultMessageIDTypes.ID_CONNECTION_REQUEST_ACCEPTED: Log.Info("In a client/server environment, our connection request to the server has been accepted.\n"); break; case DefaultMessageIDTypes.ID_CONNECTION_ATTEMPT_FAILED: Log.Info("Sent to the player when a connection request cannot be completed due to inability to connect.\n "); break; case DefaultMessageIDTypes.ID_ALREADY_CONNECTED: Log.Info("Sent a connect request to a system we are currently connected to.\n "); break; case DefaultMessageIDTypes.ID_NEW_INCOMING_CONNECTION: Log.Info("A remote system has successfully connected.\n"); break; case DefaultMessageIDTypes.ID_DISCONNECTION_NOTIFICATION: Log.Info(" A remote system has disconnected. \n"); break; case DefaultMessageIDTypes.ID_CONNECTION_LOST: Log.Info(" The connection to that system has been closed. \n"); break; } } else { if (messageType == (byte)FT_MessageTypes.ID_SERVER_LOGIN) { byte dataType = _packet.data[1]; RakNet.BitStream bsIn = new RakNet.BitStream(_packet.data, _packet.length, false); bsIn.IgnoreBytes(2); FT_UnitData unitData = new FT_UnitData(); unitData.session.Serialize(false, bsIn); unitData.Serialize(false, bsIn); Log.Info("" + unitData.sInfo.C_String()); byte serverLogin = (byte)RakNet.FT_MessageTypes.ID_SERVER_LOGIN; RakNet.BitStream bsOut = new RakNet.BitStream(); bsOut.Serialize(true, ref serverLogin); bsOut.Serialize(true, ref dataType); unitData.session.Serialize(true, bsOut); unitData.Serialize(true, bsOut); uint sendLength = _peer.Send(bsOut, RakNet.PacketPriority.IMMEDIATE_PRIORITY, RakNet.PacketReliability.RELIABLE_ORDERED, (char)0, _packet.systemAddress, false); Log.Info("SendLength:" + sendLength); } } Log.Info(string.Format("Receive Data. [0] = {0}, Length = {1}", _packet.data[0], _packet.data.Length)); _peer.DeallocatePacket(_packet); _packet = _peer.Receive(); } System.Threading.Thread.Sleep(30); } }
public void Send(byte[] data, int size) { uint ret = m_Socket.Send(data, size, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, '0', m_SystemAddress, false); Debug.Log(ret); }
static void Main(string[] args) { Packet testPacket; int loopNumber; BitStream stringTestSendBitStream = new BitStream(); BitStream rakStringTestSendBitStream = new BitStream(); BitStream receiveBitStream = new BitStream(); String holdingString; TimeSpan startTimeSpan; RakString rakStringTest = new RakString(); RakPeerInterface testClient = RakPeer.GetInstance(); testClient.Startup(1, new SocketDescriptor(60000, "127.0.0.1"), 1); RakPeerInterface testServer = RakPeer.GetInstance(); testServer.Startup(1, new SocketDescriptor(60001, "127.0.0.1"), 1); testServer.SetMaximumIncomingConnections(1); Console.WriteLine("Press enter to start RakString send and receive loop using BitStream.\nBitStream read done into RakString"); Console.WriteLine("Loop will run for 15 seconds"); Console.ReadLine(); testClient.Connect("127.0.0.1", 60001, "", 0); String sendString = "The test string"; stringTestSendBitStream.Write((byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM); stringTestSendBitStream.Write(sendString); RakString testRakString = new RakString("Test RakString"); rakStringTestSendBitStream.Write((byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM); rakStringTestSendBitStream.Write(testRakString); startTimeSpan = (DateTime.UtcNow - new DateTime(1970, 1, 1)); loopNumber = 0; while (startTimeSpan.TotalSeconds + 15 > (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds) { testPacket = testServer.Receive(); if (testPacket != null && testPacket.data[0] == (byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM) { receiveBitStream.Reset(); receiveBitStream.Write(testPacket.data, testPacket.length); receiveBitStream.IgnoreBytes(1); receiveBitStream.Read(rakStringTest); Console.WriteLine("Loop number: " + loopNumber + "\nData: " + rakStringTest.C_String()); } testServer.DeallocatePacket(testPacket); loopNumber++; System.Threading.Thread.Sleep(50); testClient.Send(rakStringTestSendBitStream, PacketPriority.LOW_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, new AddressOrGUID(new SystemAddress("127.0.0.1", 60001)), false); } Console.WriteLine("Press enter to start String send and receive loop using BitStream.\nBitStream read done into String"); Console.WriteLine("Loop will run for 15 seconds"); Console.ReadLine(); startTimeSpan = (DateTime.UtcNow - new DateTime(1970, 1, 1)); loopNumber = 0; while (startTimeSpan.TotalSeconds + 15 > (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds) { testPacket = testServer.Receive(); if (testPacket != null && testPacket.data[0] == (byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM) { receiveBitStream.Reset(); receiveBitStream.Write(testPacket.data, testPacket.length); receiveBitStream.IgnoreBytes(1); receiveBitStream.Read(out holdingString); Console.WriteLine("Loop number: " + loopNumber + "\nData: " + holdingString); } testServer.DeallocatePacket(testPacket); loopNumber++; System.Threading.Thread.Sleep(50); testClient.Send(stringTestSendBitStream, PacketPriority.LOW_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, new AddressOrGUID(new SystemAddress("127.0.0.1", 60001)), false); } //If RakString is not freed before program exit it will crash rakStringTest.Dispose(); testRakString.Dispose(); RakPeer.DestroyInstance(testClient); RakPeer.DestroyInstance(testServer); Console.WriteLine("Demo complete. Press Enter."); Console.Read(); }
public void SendString(string s, bool UpdateLocalTime, PacketReliability reliability) { client.Send(s, s.Length + 1, PacketPriority.LOW_PRIORITY, reliability, (char)0, new AddressOrGUID(new SystemAddress("192.168.8.111", 60001)), true); }
public void Update(GameTime gameTime, ref Player player) { for (packet = peer.Receive(); packet != null; peer.DeallocatePacket(packet), packet = peer.Receive()) { BitStream bsIn = new BitStream(packet.data, packet.length, false); bsIn.IgnoreBytes(1); switch (packet.data[0]) { case (byte)GameMessages.REMOVE_DISCONNECTED_CLIENT: /* bsIn.Read(out removeID); // Receive the disconnected clients ID * bsIn.Read(out removeAddress); * foreach(otherClients dcClient in otherClientsList) * { * if(dcClient.clientAddress == removeAddress) * { * otherClientsList.Remove(dcClient); * break; * } * }*/ break; case (byte)GameMessages.SPAWN_POSITION: bsIn.Read(out client_id); bsIn.Read(out posX); // Receive spawn location bsIn.Read(out posY); // Receive spawn Console.WriteLine(posY); // Repos of camera might be needed here aswell. Console.WriteLine("We are Client Number: {0} at location: {1},{2}", int_message, posX, posY); player.xPos = posX; player.yPos = posY; server_address = packet.systemAddress; break; case (byte)GameMessages.WELCOME: Console.WriteLine("Server said we are client number: " + int_message); break; case (byte)DefaultMessageIDTypes.ID_CONNECTION_REQUEST_ACCEPTED: connected = true; Console.WriteLine("Connection Accepted"); break; case (byte)GameMessages.POSITION_UPDATE: // Receive positions bsIn.Read(out other_client_id); bsIn.Read(out other_client_x); bsIn.Read(out other_client_y); foreach (otherClients oClient in otherClientsList) { if (oClient.id == other_client_id && oClient.id != client_id) { oClient.xPos = other_client_x; oClient.yPos = other_client_y; } } Console.WriteLine("Received another clients position"); Console.WriteLine("Received another clients position"); break; case (byte)GameMessages.YOUR_TURN: /*bsOut.Reset(); * Console.WriteLine("My turn, sending message."); * bsOut.Write((byte)GameMessages.POSITION_UPDATE); // Send position * bsOut.Write(client_id); * bsOut.Write(20); // Our X position * bsOut.Write(20); // Our Y position * Console.WriteLine("Position sent"); * peer.Send(bsOut, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, packet.systemAddress, false); * bsOut.Reset(); */ break; case (byte)GameMessages.NEW_CLIENT: // Receive given data./ /* * bsIn.Read(out other_client_id); // Receive the given ID * bsIn.Read(out other_client_x); * bsIn.Read(out other_client_y); */ // Do stuff with new client bsIn.Read(out other_client_id); bsIn.Read(out other_client_x); bsIn.Read(out other_client_y); otherClientsList.Add(new otherClients(other_client_id, other_client_x, other_client_y, other_address)); break; default: Console.WriteLine("Message with identifier " + packet.data[0] + " has arrived."); break; } bsOut.Reset(); } //Code to send our position to the server. if (true) { Console.WriteLine("We (Client {0}) sent our position: {1},{2}", client_id, player.xPos, player.yPos); bsOut.Reset(); bsOut.Write((byte)GameMessages.POSITION_UPDATE); bsOut.Write(client_id); bsOut.Write(player.xPos); bsOut.Write(player.yPos); peer.Send(bsOut, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, server_address, false); } Console.WriteLine("We are client {0}.", client_id); }
static void Main(string[] args) { RakNetStatistics rss = new RakNetStatistics(); RakPeerInterface client = RakPeerInterface.GetInstance(); Packet p = new Packet(); byte packetIdentifier; bool isServer = false; SystemAddress ClientID = RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS; string ip, serverPort, clientPort; Console.WriteLine("This is a sample implementation of a text based chat client"); Console.WriteLine("Connect to the project 'Chat Example Server'"); Console.WriteLine("Enter the client port to listen on"); clientPort = Console.ReadLine(); if (clientPort.Length == 0) { clientPort = "0"; } Console.WriteLine("Enter the IP to connect to"); ip = Console.ReadLine(); if (ip.Length == 0) { ip = "127.0.0.1"; } Console.WriteLine("Enter the port to connect to"); serverPort = Console.ReadLine(); if (serverPort.Length == 0) { serverPort = "1234"; } SocketDescriptor socketDescriptor = new SocketDescriptor(Convert.ToUInt16(clientPort), "0"); socketDescriptor.socketFamily = AF_INET; client.Startup(8, socketDescriptor, 1); client.SetOccasionalPing(true); ConnectionAttemptResult car = client.Connect(ip, Convert.ToUInt16(serverPort), "Rumpelstiltskin", "Rumpelstiltskin".Length); if (car != RakNet.ConnectionAttemptResult.CONNECTION_ATTEMPT_STARTED) { throw new Exception(); } Console.WriteLine("My IP Addresses:"); for (uint i = 0; i < client.GetNumberOfAddresses(); i++) { Console.WriteLine(client.GetLocalIP(i).ToString()); } Console.WriteLine("My GUID is " + client.GetGuidFromSystemAddress(RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS).ToString()); Console.WriteLine("'quit' to quit. 'stat' to show stats. 'ping' to ping.\n'disconnect' to disconnect. 'connect' to reconnnect. Type to talk."); string message; while (true) { System.Threading.Thread.Sleep(30); //Entire networking is threaded if (Console.KeyAvailable) { message = Console.ReadLine(); if (message == "quit") { Console.WriteLine("Quitting"); break; } if (message == "stat") { string message2 = ""; rss = client.GetStatistics(client.GetSystemAddressFromIndex(0)); RakNet.RakNet.StatisticsToString(rss, out message2, 2); Console.WriteLine(message2); continue; } if (message == "disconnect") { Console.WriteLine("Enter index to disconnect: "); string str = Console.ReadLine(); if (str == "") { str = "0"; } uint index = Convert.ToUInt32(str, 16); client.CloseConnection(client.GetSystemAddressFromIndex(index), false); Console.WriteLine("Disconnecting"); continue; } if (message == "shutdown") { client.Shutdown(100); Console.WriteLine("Disconnecting"); continue; } if (message == "ping") { if (client.GetSystemAddressFromIndex(0) != RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS) { client.Ping(client.GetSystemAddressFromIndex(0)); } continue; } if (message == "connect") { Console.WriteLine("Enter the IP to connect to"); ip = Console.ReadLine(); if (ip.Length == 0) { ip = "127.0.0.1"; } Console.WriteLine("Enter the port to connect to"); serverPort = Console.ReadLine(); if (serverPort.Length == 0) { serverPort = "1234"; } ConnectionAttemptResult car2 = client.Connect(ip, Convert.ToUInt16(serverPort), "Rumpelstiltskin", "Rumpelstiltskin".Length); continue; } if (message == "getlastping") { if (client.GetSystemAddressFromIndex(0) != RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS) { Console.WriteLine(client.GetLastPing(client.GetSystemAddressFromIndex(0))); } continue; } if (message.Length > 0) { client.Send(message, message.Length + 1, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, true); } } for (p = client.Receive(); p != null; client.DeallocatePacket(p), p = client.Receive()) { packetIdentifier = GetPacketIdentifier(p); switch ((DefaultMessageIDTypes)packetIdentifier) { case DefaultMessageIDTypes.ID_DISCONNECTION_NOTIFICATION: Console.WriteLine("ID_DISCONNECTION_NOTIFICATION"); break; case DefaultMessageIDTypes.ID_ALREADY_CONNECTED: Console.WriteLine("ID_ALREADY_CONNECTED with guid " + p.guid); break; case DefaultMessageIDTypes.ID_INCOMPATIBLE_PROTOCOL_VERSION: Console.WriteLine("ID_INCOMPATIBLE_PROTOCOL_VERSION "); break; case DefaultMessageIDTypes.ID_REMOTE_DISCONNECTION_NOTIFICATION: Console.WriteLine("ID_REMOTE_DISCONNECTION_NOTIFICATION "); break; case DefaultMessageIDTypes.ID_REMOTE_CONNECTION_LOST: // Server telling the clients of another client disconnecting forcefully. You can manually broadcast this in a peer to peer enviroment if you want. Console.WriteLine("ID_REMOTE_CONNECTION_LOST"); break; case DefaultMessageIDTypes.ID_CONNECTION_BANNED: // Banned from this server Console.WriteLine("We are banned from this server.\n"); break; case DefaultMessageIDTypes.ID_CONNECTION_ATTEMPT_FAILED: Console.WriteLine("Connection attempt failed "); break; case DefaultMessageIDTypes.ID_NO_FREE_INCOMING_CONNECTIONS: Console.WriteLine("Server is full "); break; case DefaultMessageIDTypes.ID_INVALID_PASSWORD: Console.WriteLine("ID_INVALID_PASSWORD\n"); break; case DefaultMessageIDTypes.ID_CONNECTION_LOST: // Couldn't deliver a reliable packet - i.e. the other system was abnormally // terminated Console.WriteLine("ID_CONNECTION_LOST\n"); break; case DefaultMessageIDTypes.ID_CONNECTION_REQUEST_ACCEPTED: // This tells the client they have connected Console.WriteLine("ID_CONNECTION_REQUEST_ACCEPTED to %s " + p.systemAddress.ToString() + "with GUID " + p.guid.ToString()); Console.WriteLine("My external address is:" + client.GetExternalID(p.systemAddress).ToString()); break; case DefaultMessageIDTypes.ID_CONNECTED_PING: case DefaultMessageIDTypes.ID_UNCONNECTED_PING: Console.WriteLine("Ping from " + p.systemAddress.ToString(true)); break; default: Console.WriteLine(System.Text.Encoding.UTF8.GetString(p.data)); break; } } } client.Shutdown(300); RakNet.RakPeerInterface.DestroyInstance(client); Console.Read(); }
static void Main(string[] args) { RakNetStatistics rss = new RakNetStatistics(); RakPeerInterface server = RakPeerInterface.GetInstance(); server.SetIncomingPassword("Rumpelstiltskin", "Rumpelstiltskin".Length); server.SetTimeoutTime(30000, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS); Packet p = new Packet(); RakNet.SystemAddress clientID = RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS; byte packetIdentifier; bool isServer = true; string serverPort; Console.WriteLine("Enter the client port to listen on"); serverPort = Console.ReadLine(); if (serverPort.Length == 0) { serverPort = "1234"; } Console.WriteLine("Starting server"); RakNet.SocketDescriptor socketDescriptors = new SocketDescriptor(Convert.ToUInt16(serverPort), "0"); socketDescriptors.port = Convert.ToUInt16(serverPort); socketDescriptors.socketFamily = AF_INET; StartupResult sar = server.Startup(4, socketDescriptors, 1); if (sar != StartupResult.RAKNET_STARTED) { Console.WriteLine("Error starting server"); } server.SetMaximumIncomingConnections(4); System.Threading.Thread.Sleep(1000); server.SetOccasionalPing(true); server.SetUnreliableTimeout(1000); for (int i = 0; i < server.GetNumberOfAddresses(); i++) { SystemAddress sa = server.GetInternalID(RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, i); Console.WriteLine((i + 1).ToString() + ". " + sa.ToString() + "(LAN = " + sa.IsLANAddress() + ")"); } Console.WriteLine("My GUID is " + server.GetGuidFromSystemAddress(RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS).ToString()); Console.WriteLine("'quit' to quit. 'stat' to show stats. 'ping' to ping.\n'pingip' to ping an ip address\n'ban' to ban an IP from connecting.\n'kick to kick the first connected player.\nType to talk."); string message; while (true) { System.Threading.Thread.Sleep(30); if (Console.KeyAvailable) { message = Console.ReadLine(); if (message == "quit") { Console.WriteLine("Quitting"); break; } if (message == "kick") { server.CloseConnection(clientID, true, 0); continue; } if (message == "stat") { rss = server.GetStatistics(server.GetSystemAddressFromIndex(0)); RakNet.RakNet.StatisticsToString(rss, out message, 2); Console.WriteLine(message); continue; } if (message == "ping") { server.Ping(clientID); continue; } if (message == "list") { SystemAddress[] systems = new SystemAddress[10]; ushort numCons = 10; server.GetConnectionList(out systems, ref numCons); for (int i = 0; i < numCons; i++) { Console.WriteLine((i + 1).ToString() + ". " + systems[i].ToString(true)); } continue; } if (message == "ban") { Console.WriteLine("'Enter IP to ban. You can use * as a wildcard"); message = Console.ReadLine(); server.AddToBanList(message); Console.WriteLine("IP " + message + " added to ban list."); continue; } string message2; message2 = "Server: " + message; server.Send(message2, message2.Length + 1, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, true); } for (p = server.Receive(); p != null; server.DeallocatePacket(p), p = server.Receive()) { packetIdentifier = GetPacketIdentifier(p); switch ((DefaultMessageIDTypes)packetIdentifier) { case DefaultMessageIDTypes.ID_DISCONNECTION_NOTIFICATION: Console.WriteLine("ID_DISCONNECTION_NOTIFICATION from " + p.systemAddress.ToString(true)); break; case DefaultMessageIDTypes.ID_NEW_INCOMING_CONNECTION: Console.WriteLine("ID_NEW_INCOMING_CONNECTION from " + p.systemAddress.ToString(true) + "with GUID " + p.guid.ToString()); clientID = p.systemAddress; Console.WriteLine("Remote internal IDs: "); for (int index = 0; index < MAXIMUM_NUMBER_OF_INTERNAL_IDS; index++) { SystemAddress internalId = server.GetInternalID(p.systemAddress, index); if (internalId != RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS) { Console.WriteLine((index + 1).ToString() + ". " + internalId.ToString(true)); } } break; case DefaultMessageIDTypes.ID_INCOMPATIBLE_PROTOCOL_VERSION: Console.WriteLine("ID_INCOMPATIBLE_PROTOCOL_VERSION"); break; case DefaultMessageIDTypes.ID_CONNECTED_PING: case DefaultMessageIDTypes.ID_UNCONNECTED_PING: Console.WriteLine("Ping from " + p.systemAddress.ToString(true)); break; case DefaultMessageIDTypes.ID_CONNECTION_LOST: Console.WriteLine("ID_CONNECTION_LOST from " + p.systemAddress.ToString(true)); break; default: Console.WriteLine(System.Text.Encoding.UTF8.GetString(p.data)); message = System.Text.Encoding.UTF8.GetString(p.data); server.Send(message, message.Length + 1, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, true); break; } } } server.Shutdown(300); RakNet.RakPeerInterface.DestroyInstance(server); Console.Read(); }