private void SendRaw(Action <Stream> writer, Stormancer.Core.PacketPriority priority, Stormancer.Core.PacketReliability reliability, char channel)
        {
            var stream = new BitStream();

            writer(new BSStream(stream));
            var result = _rakPeer.Send(stream, (RakNet.PacketPriority)priority, (RakNet.PacketReliability)reliability, channel, this.Guid, false);

            if (result == 0)
            {
                throw new InvalidOperationException("Failed to send message.");
            }
        }
Beispiel #2
0
        public void SendString(string content, PacketPriority priority = PacketPriority.MEDIUM_PRIORITY, PacketReliability reliability = PacketReliability.RELIABLE)
        {
            byte[]    bs = Encoding.UTF8.GetBytes(content);
            RakString s  = new RakString();

            s.AppendBytes(bs, (uint)bs.Length);
            server.Send(s.C_String(), (int)s.GetLength(), priority, reliability, '\0', RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, true);
        }
Beispiel #3
0
    public void Update()
    {
        if (this.server == null)
        {
            Debug.LogError("this.server = null");
            return;
        }

        Packet recvPkg = this.server.Receive();

        if (recvPkg == null)
        {
            return;
        }

        byte type = recvPkg.data[0];

        switch ((DefaultMessageIDTypes)type)
        {
        case DefaultMessageIDTypes.ID_DISCONNECTION_NOTIFICATION:
        case DefaultMessageIDTypes.ID_CONNECTION_LOST:
        case DefaultMessageIDTypes.ID_REMOTE_DISCONNECTION_NOTIFICATION:
        case DefaultMessageIDTypes.ID_REMOTE_CONNECTION_LOST:
            Log.WriteLine("连接断开");
            break;

        case DefaultMessageIDTypes.ID_NEW_INCOMING_CONNECTION:
            string str = string.Format("终端 {0} 连入", recvPkg.systemAddress.ToString(true));
            Log.WriteLine(str);
            break;

        // raknet自定义事件类型
        case DefaultMessageIDTypes.ID_USER_PACKET_ENUM:
        {
            // 回转
            RakNet.BitStream bs = new RakNet.BitStream();
            bs.Write(recvPkg.data, recvPkg.length);
            server.Send(bs, PacketPriority.LOW_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, recvPkg.systemAddress, false);
        }
        break;
        }

        server.DeallocatePacket(recvPkg);
    }
Beispiel #4
0
        static void ProcessMessage(RakPeerInterface peer, RakNet.Packet packet)
        {
            if (packet != null)
            {
                if (packet.data[0] == (byte)(FT_MessageTypes.ID_SERVER_LOGIN))
                {
                    BitStream receiveBitStream = new BitStream();
                    receiveBitStream.Write(packet.data, packet.length);
                    receiveBitStream.IgnoreBytes(2);
                    FT_UnitData data = new FT_UnitData();
                    data.Serialize(false, receiveBitStream);
                    Log.Debug(" data.nGrid_x: " + data.nGrid_x);

                    BitStream writeBitStream = new BitStream();
                    writeBitStream.Write((byte)FT_MessageTypes.ID_SERVER_LOGIN);
                    writeBitStream.Write((byte)FT_MessageTypesNode.NODE_FT_TEST1);
                    data.Serialize(true, writeBitStream);
                    uint sendLength = peer.Send(writeBitStream, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, packet.systemAddress, false);
                    Log.Debug("SendLength = " + sendLength);
                }
            }
        }
Beispiel #5
0
 internal static void Send(PacketWriter stream, NetPriority pp, NetReliability pr, char orderingChannel = '\0')
 {
     clientInterface.Send(stream.GetData(), stream.GetLength(), (PacketPriority)pp, (PacketReliability)pr, orderingChannel, clientInterface.GetSystemAddressFromIndex(0), false);
     sentBytes += stream.GetLength();
 }
Beispiel #6
0
        static void Main(string[] args)
        {
            if (!File.Exists("RakNet.dll"))
            {
                Console.WriteLine("The SWIG build of the DLL has not been copied to the executable directory\nCopy from Swig/SwigWindowsCSharpSample/SwigTestApp/bin/X86/Debug/RakNet.dll to\nSwigWindowsCSharpSample/SwigTestApp/bin/Debug/RakNet.dll\nPress enter to quit.");
                Console.Read();
                return;
            }

            try
            {
                RakString dllCallTest = new RakString();
            }
            catch (Exception e)
            {
                Console.WriteLine("DLL issue\nMake sure RakNetWrap.cxx is included in the DLL project.\nPress enter to quit.");
                Console.Read();
                return;
            }

            Packet    testPacket;
            int       loopNumber;
            BitStream stringTestSendBitStream    = new BitStream();
            BitStream rakStringTestSendBitStream = new BitStream();
            BitStream receiveBitStream           = new BitStream();
            String    holdingString;
            TimeSpan  startTimeSpan;
            RakString rakStringTest = new RakString();

            RakPeerInterface testClient = RakPeer.GetInstance();

            testClient.Startup(1, new SocketDescriptor(60000, "127.0.0.1"), 1);

            RakPeerInterface testServer = RakPeer.GetInstance();

            testServer.Startup(1, new SocketDescriptor(60001, "127.0.0.1"), 1);
            testServer.SetMaximumIncomingConnections(1);

            Console.WriteLine("Send and receive loop using BitStream.\nBitStream read done into RakString");

            testClient.Connect("127.0.0.1", 60001, "", 0);

            String sendString = "The test string";

            stringTestSendBitStream.Write((byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM);
            stringTestSendBitStream.Write(sendString);

            RakString testRakString = new RakString("Test RakString");

            rakStringTestSendBitStream.Write((byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM);
            rakStringTestSendBitStream.Write(testRakString);

            startTimeSpan = (DateTime.UtcNow - new DateTime(1970, 1, 1));
            loopNumber    = 0;

            while (startTimeSpan.TotalSeconds + 5 > (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds)
            {
                testPacket = testServer.Receive();
                if (testPacket != null && testPacket.data[0] == (byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM)
                {
                    receiveBitStream.Reset();
                    receiveBitStream.Write(testPacket.data, testPacket.length);
                    receiveBitStream.IgnoreBytes(1);
                    receiveBitStream.Read(rakStringTest);
                    Console.WriteLine("Loop number: " + loopNumber + "\nData: " + rakStringTest.C_String());
                }
                testServer.DeallocatePacket(testPacket);
                loopNumber++;
                System.Threading.Thread.Sleep(50);
                testClient.Send(rakStringTestSendBitStream, PacketPriority.LOW_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, new AddressOrGUID(new SystemAddress("127.0.0.1", 60001)), false);
            }

            Console.WriteLine("String send and receive loop using BitStream.\nBitStream read done into String");

            SystemAddress[] remoteSystems;
            ushort          numberOfSystems = 1;

            testServer.GetConnectionList(out remoteSystems, ref numberOfSystems);

            startTimeSpan = (DateTime.UtcNow - new DateTime(1970, 1, 1));
            loopNumber    = 0;
            while (startTimeSpan.TotalSeconds + 5 > (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds)
            {
                testPacket = testServer.Receive();
                if (testPacket != null && testPacket.data[0] == (byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM)
                {
                    receiveBitStream.Reset();
                    receiveBitStream.Write(testPacket.data, testPacket.length);
                    receiveBitStream.IgnoreBytes(1);
                    receiveBitStream.Read(out holdingString);
                    Console.WriteLine("Loop number: " + loopNumber + "\nData: " + holdingString);
                }
                testServer.DeallocatePacket(testPacket);
                loopNumber++;
                System.Threading.Thread.Sleep(50);
                testClient.Send(stringTestSendBitStream, PacketPriority.LOW_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, new AddressOrGUID(new SystemAddress("127.0.0.1", 60001)), false);
            }
            //If RakString is not freed before program exit it will crash
            rakStringTest.Dispose();
            testRakString.Dispose();

            RakPeer.DestroyInstance(testClient);
            RakPeer.DestroyInstance(testServer);
            Console.WriteLine("Demo complete. Press Enter.");
            Console.Read();
        }
Beispiel #7
0
    // Use this for initialization
    void Start()
    {
        try
        {
            RakString dllCallTest = new RakString();
        }
        catch (Exception e)
        {
            Debug.Log("DLL issue\nAdd SwigOutput/CplusDLLIncludes/RakNetWrap.cxx to the project\nDLL_Swig/RakNet.sln and rebuild.\nPress enter to quit.");
            return;
        }

        Packet testPacket;
        int    loopNumber;

        RakNet.BitStream stringTestSendBitStream    = new RakNet.BitStream();
        RakNet.BitStream rakStringTestSendBitStream = new RakNet.BitStream();
        RakNet.BitStream receiveBitStream           = new RakNet.BitStream();
        String           holdingString;
        TimeSpan         startTimeSpan;
        RakString        rakStringTest = new RakString();

        RakPeerInterface testClient = RakPeer.GetInstance();

        testClient.Startup(1, new SocketDescriptor(60000, "127.0.0.1"), 1);

        RakPeerInterface testServer = RakPeer.GetInstance();

        testServer.Startup(1, new SocketDescriptor(60001, "127.0.0.1"), 1);
        testServer.SetMaximumIncomingConnections(1);

        Console.WriteLine("Send and receive loop using BitStream.\nBitStream read done into RakString");

        testClient.Connect("127.0.0.1", 60001, "", 0);

        String sendString = "The test string";

        stringTestSendBitStream.Write((byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM);
        stringTestSendBitStream.Write(sendString);

        RakString testRakString = new RakString("Test RakString");

        rakStringTestSendBitStream.Write((byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM);
        rakStringTestSendBitStream.Write(testRakString);

        startTimeSpan = (DateTime.UtcNow - new DateTime(1970, 1, 1));
        loopNumber    = 0;

        while (startTimeSpan.TotalSeconds + 5 > (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds)
        {
            testPacket = testServer.Receive();
            if (testPacket != null && testPacket.data[0] == (byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM)
            {
                receiveBitStream.Reset();
                receiveBitStream.Write(testPacket.data, testPacket.length);
                receiveBitStream.IgnoreBytes(1);
                receiveBitStream.Read(rakStringTest);
                Debug.Log("Loop number: " + loopNumber + "\nData: " + rakStringTest.C_String());
            }
            testServer.DeallocatePacket(testPacket);
            loopNumber++;
            System.Threading.Thread.Sleep(50);
            testClient.Send(rakStringTestSendBitStream, PacketPriority.LOW_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, new AddressOrGUID(new SystemAddress("127.0.0.1", 60001)), false);
        }

        Debug.Log("String send and receive loop using BitStream.\nBitStream read done into String");

        SystemAddress[] remoteSystems;
        ushort          numberOfSystems = 1;

        testServer.GetConnectionList(out remoteSystems, ref numberOfSystems);

        startTimeSpan = (DateTime.UtcNow - new DateTime(1970, 1, 1));
        loopNumber    = 0;
        while (startTimeSpan.TotalSeconds + 5 > (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds)
        {
            testPacket = testServer.Receive();
            if (testPacket != null && testPacket.data[0] == (byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM)
            {
                receiveBitStream.Reset();
                receiveBitStream.Write(testPacket.data, testPacket.length);
                receiveBitStream.IgnoreBytes(1);
                receiveBitStream.Read(out holdingString);
                Debug.Log("Loop number: " + loopNumber + "\nData: " + holdingString);
            }
            testServer.DeallocatePacket(testPacket);
            loopNumber++;
            System.Threading.Thread.Sleep(50);
            SystemAddress sa = RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS;
            testClient.Send(stringTestSendBitStream, PacketPriority.LOW_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, new AddressOrGUID(new SystemAddress("127.0.0.1", 60001)), false);
        }
        //If RakString is not freed before program exit it will crash
        rakStringTest.Dispose();
        testRakString.Dispose();

        RakPeer.DestroyInstance(testClient);
        RakPeer.DestroyInstance(testServer);
        Debug.Log("Demo complete. Press Enter.");
    }
Beispiel #8
0
        public void ProcessMessage()
        {
            while (!_bStop)
            {
                _packet = _peer.Receive();
                while (_packet != null)
                {
                    byte messageType = _packet.data[0];
                    if (messageType < (byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM)
                    {
                        DefaultMessageIDTypes idType = (DefaultMessageIDTypes)messageType;
                        switch (idType)
                        {
                        case DefaultMessageIDTypes.ID_CONNECTION_REQUEST_ACCEPTED:
                            Log.Info("In a client/server environment, our connection request to the server has been accepted.\n");
                            break;

                        case DefaultMessageIDTypes.ID_CONNECTION_ATTEMPT_FAILED:
                            Log.Info("Sent to the player when a connection request cannot be completed due to inability to connect.\n ");
                            break;

                        case DefaultMessageIDTypes.ID_ALREADY_CONNECTED:
                            Log.Info("Sent a connect request to a system we are currently connected to.\n ");
                            break;

                        case DefaultMessageIDTypes.ID_NEW_INCOMING_CONNECTION:
                            Log.Info("A remote system has successfully connected.\n");
                            break;

                        case DefaultMessageIDTypes.ID_DISCONNECTION_NOTIFICATION:
                            Log.Info(" A remote system has disconnected. \n");
                            break;

                        case DefaultMessageIDTypes.ID_CONNECTION_LOST:
                            Log.Info(" The connection to that system has been closed. \n");
                            break;
                        }
                    }
                    else
                    {
                        if (messageType == (byte)FT_MessageTypes.ID_SERVER_LOGIN)
                        {
                            byte             dataType = _packet.data[1];
                            RakNet.BitStream bsIn     = new RakNet.BitStream(_packet.data, _packet.length, false);
                            bsIn.IgnoreBytes(2);
                            FT_UnitData unitData = new FT_UnitData();
                            unitData.session.Serialize(false, bsIn);
                            unitData.Serialize(false, bsIn);
                            Log.Info("" + unitData.sInfo.C_String());

                            byte serverLogin = (byte)RakNet.FT_MessageTypes.ID_SERVER_LOGIN;

                            RakNet.BitStream bsOut = new RakNet.BitStream();
                            bsOut.Serialize(true, ref serverLogin);
                            bsOut.Serialize(true, ref dataType);
                            unitData.session.Serialize(true, bsOut);
                            unitData.Serialize(true, bsOut);

                            uint sendLength = _peer.Send(bsOut,
                                                         RakNet.PacketPriority.IMMEDIATE_PRIORITY,
                                                         RakNet.PacketReliability.RELIABLE_ORDERED, (char)0,
                                                         _packet.systemAddress,
                                                         false);

                            Log.Info("SendLength:" + sendLength);
                        }
                    }
                    Log.Info(string.Format("Receive Data. [0] = {0}, Length = {1}", _packet.data[0], _packet.data.Length));
                    _peer.DeallocatePacket(_packet);
                    _packet = _peer.Receive();
                }
                System.Threading.Thread.Sleep(30);
            }
        }
    public void Send(byte[] data, int size)
    {
        uint ret = m_Socket.Send(data, size, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, '0', m_SystemAddress, false);

        Debug.Log(ret);
    }
Beispiel #10
0
        static void Main(string[] args)
        {
            Packet    testPacket;
            int       loopNumber;
            BitStream stringTestSendBitStream    = new BitStream();
            BitStream rakStringTestSendBitStream = new BitStream();
            BitStream receiveBitStream           = new BitStream();
            String    holdingString;
            TimeSpan  startTimeSpan;
            RakString rakStringTest = new RakString();

            RakPeerInterface testClient = RakPeer.GetInstance();

            testClient.Startup(1, new SocketDescriptor(60000, "127.0.0.1"), 1);

            RakPeerInterface testServer = RakPeer.GetInstance();

            testServer.Startup(1, new SocketDescriptor(60001, "127.0.0.1"), 1);
            testServer.SetMaximumIncomingConnections(1);

            Console.WriteLine("Press enter to start RakString send and receive loop using BitStream.\nBitStream read done into RakString");
            Console.WriteLine("Loop will run for 15 seconds");
            Console.ReadLine();

            testClient.Connect("127.0.0.1", 60001, "", 0);

            String sendString = "The test string";

            stringTestSendBitStream.Write((byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM);
            stringTestSendBitStream.Write(sendString);

            RakString testRakString = new RakString("Test RakString");

            rakStringTestSendBitStream.Write((byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM);
            rakStringTestSendBitStream.Write(testRakString);

            startTimeSpan = (DateTime.UtcNow - new DateTime(1970, 1, 1));
            loopNumber    = 0;

            while (startTimeSpan.TotalSeconds + 15 > (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds)
            {
                testPacket = testServer.Receive();
                if (testPacket != null && testPacket.data[0] == (byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM)
                {
                    receiveBitStream.Reset();
                    receiveBitStream.Write(testPacket.data, testPacket.length);
                    receiveBitStream.IgnoreBytes(1);
                    receiveBitStream.Read(rakStringTest);
                    Console.WriteLine("Loop number: " + loopNumber + "\nData: " + rakStringTest.C_String());
                }
                testServer.DeallocatePacket(testPacket);
                loopNumber++;
                System.Threading.Thread.Sleep(50);
                testClient.Send(rakStringTestSendBitStream, PacketPriority.LOW_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, new AddressOrGUID(new SystemAddress("127.0.0.1", 60001)), false);
            }

            Console.WriteLine("Press enter to start String send and receive loop using BitStream.\nBitStream read done into String");
            Console.WriteLine("Loop will run for 15 seconds");
            Console.ReadLine();

            startTimeSpan = (DateTime.UtcNow - new DateTime(1970, 1, 1));
            loopNumber    = 0;
            while (startTimeSpan.TotalSeconds + 15 > (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds)
            {
                testPacket = testServer.Receive();
                if (testPacket != null && testPacket.data[0] == (byte)DefaultMessageIDTypes.ID_USER_PACKET_ENUM)
                {
                    receiveBitStream.Reset();
                    receiveBitStream.Write(testPacket.data, testPacket.length);
                    receiveBitStream.IgnoreBytes(1);
                    receiveBitStream.Read(out holdingString);
                    Console.WriteLine("Loop number: " + loopNumber + "\nData: " + holdingString);
                }
                testServer.DeallocatePacket(testPacket);
                loopNumber++;
                System.Threading.Thread.Sleep(50);
                testClient.Send(stringTestSendBitStream, PacketPriority.LOW_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, new AddressOrGUID(new SystemAddress("127.0.0.1", 60001)), false);
            }
            //If RakString is not freed before program exit it will crash
            rakStringTest.Dispose();
            testRakString.Dispose();

            RakPeer.DestroyInstance(testClient);
            RakPeer.DestroyInstance(testServer);
            Console.WriteLine("Demo complete. Press Enter.");
            Console.Read();
        }
Beispiel #11
0
 public void SendString(string s, bool UpdateLocalTime, PacketReliability reliability)
 {
     client.Send(s, s.Length + 1, PacketPriority.LOW_PRIORITY, reliability, (char)0, new AddressOrGUID(new SystemAddress("192.168.8.111", 60001)), true);
 }
Beispiel #12
0
        public void Update(GameTime gameTime, ref Player player)
        {
            for (packet = peer.Receive(); packet != null; peer.DeallocatePacket(packet), packet = peer.Receive())
            {
                BitStream bsIn = new BitStream(packet.data, packet.length, false);
                bsIn.IgnoreBytes(1);
                switch (packet.data[0])
                {
                case (byte)GameMessages.REMOVE_DISCONNECTED_CLIENT:
                    /*   bsIn.Read(out removeID); // Receive the disconnected clients ID
                     * bsIn.Read(out removeAddress);
                     * foreach(otherClients dcClient in otherClientsList)
                     * {
                     *     if(dcClient.clientAddress == removeAddress)
                     *     {
                     *         otherClientsList.Remove(dcClient);
                     *         break;
                     *     }
                     * }*/
                    break;

                case (byte)GameMessages.SPAWN_POSITION:
                    bsIn.Read(out client_id);
                    bsIn.Read(out posX);     // Receive spawn location
                    bsIn.Read(out posY);     // Receive spawn
                    Console.WriteLine(posY);
                    // Repos of camera might be needed here aswell.
                    Console.WriteLine("We are Client Number: {0} at location: {1},{2}", int_message, posX, posY);
                    player.xPos    = posX;
                    player.yPos    = posY;
                    server_address = packet.systemAddress;
                    break;

                case (byte)GameMessages.WELCOME:
                    Console.WriteLine("Server said we are client number: " + int_message);
                    break;

                case (byte)DefaultMessageIDTypes.ID_CONNECTION_REQUEST_ACCEPTED:
                    connected = true;
                    Console.WriteLine("Connection Accepted");
                    break;

                case (byte)GameMessages.POSITION_UPDATE:         // Receive positions
                    bsIn.Read(out other_client_id);
                    bsIn.Read(out other_client_x);
                    bsIn.Read(out other_client_y);
                    foreach (otherClients oClient in otherClientsList)
                    {
                        if (oClient.id == other_client_id && oClient.id != client_id)
                        {
                            oClient.xPos = other_client_x;
                            oClient.yPos = other_client_y;
                        }
                    }
                    Console.WriteLine("Received another clients position");
                    Console.WriteLine("Received another clients position");
                    break;

                case (byte)GameMessages.YOUR_TURN:
                    /*bsOut.Reset();
                     * Console.WriteLine("My turn, sending message.");
                     * bsOut.Write((byte)GameMessages.POSITION_UPDATE);  // Send position
                     * bsOut.Write(client_id);
                     * bsOut.Write(20); // Our X position
                     * bsOut.Write(20); // Our Y position
                     * Console.WriteLine("Position sent");
                     * peer.Send(bsOut, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, packet.systemAddress, false);
                     * bsOut.Reset(); */
                    break;

                case (byte)GameMessages.NEW_CLIENT:
                    // Receive given data./

                    /*
                     *      bsIn.Read(out other_client_id); // Receive the given ID
                     *      bsIn.Read(out other_client_x);
                     *      bsIn.Read(out other_client_y); */
                    // Do stuff with new client
                    bsIn.Read(out other_client_id);
                    bsIn.Read(out other_client_x);
                    bsIn.Read(out other_client_y);
                    otherClientsList.Add(new otherClients(other_client_id, other_client_x, other_client_y, other_address));
                    break;

                default:
                    Console.WriteLine("Message with identifier " + packet.data[0] + " has arrived.");
                    break;
                }
                bsOut.Reset();
            }
            //Code to send our position to the server.
            if (true)
            {
                Console.WriteLine("We (Client {0}) sent our position: {1},{2}", client_id, player.xPos, player.yPos);
                bsOut.Reset();
                bsOut.Write((byte)GameMessages.POSITION_UPDATE);
                bsOut.Write(client_id);
                bsOut.Write(player.xPos);
                bsOut.Write(player.yPos);
                peer.Send(bsOut, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, server_address, false);
            }
            Console.WriteLine("We are client {0}.", client_id);
        }
Beispiel #13
0
        static void Main(string[] args)
        {
            RakNetStatistics rss    = new RakNetStatistics();
            RakPeerInterface client = RakPeerInterface.GetInstance();
            Packet           p      = new Packet();
            byte             packetIdentifier;
            bool             isServer = false;

            SystemAddress ClientID = RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS;

            string ip, serverPort, clientPort;

            Console.WriteLine("This is a sample implementation of a text based chat client");
            Console.WriteLine("Connect to the project 'Chat Example Server'");

            Console.WriteLine("Enter the client port to listen on");
            clientPort = Console.ReadLine();
            if (clientPort.Length == 0)
            {
                clientPort = "0";
            }

            Console.WriteLine("Enter the IP to connect to");
            ip = Console.ReadLine();
            if (ip.Length == 0)
            {
                ip = "127.0.0.1";
            }

            Console.WriteLine("Enter the port to connect to");
            serverPort = Console.ReadLine();
            if (serverPort.Length == 0)
            {
                serverPort = "1234";
            }

            SocketDescriptor socketDescriptor = new SocketDescriptor(Convert.ToUInt16(clientPort), "0");

            socketDescriptor.socketFamily = AF_INET;

            client.Startup(8, socketDescriptor, 1);
            client.SetOccasionalPing(true);

            ConnectionAttemptResult car = client.Connect(ip, Convert.ToUInt16(serverPort), "Rumpelstiltskin", "Rumpelstiltskin".Length);

            if (car != RakNet.ConnectionAttemptResult.CONNECTION_ATTEMPT_STARTED)
            {
                throw new Exception();
            }

            Console.WriteLine("My IP Addresses:");
            for (uint i = 0; i < client.GetNumberOfAddresses(); i++)
            {
                Console.WriteLine(client.GetLocalIP(i).ToString());
            }
            Console.WriteLine("My GUID is " + client.GetGuidFromSystemAddress(RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS).ToString());
            Console.WriteLine("'quit' to quit. 'stat' to show stats. 'ping' to ping.\n'disconnect' to disconnect. 'connect' to reconnnect. Type to talk.");
            string message;

            while (true)
            {
                System.Threading.Thread.Sleep(30);

                //Entire networking is threaded
                if (Console.KeyAvailable)
                {
                    message = Console.ReadLine();
                    if (message == "quit")
                    {
                        Console.WriteLine("Quitting");
                        break;
                    }

                    if (message == "stat")
                    {
                        string message2 = "";
                        rss = client.GetStatistics(client.GetSystemAddressFromIndex(0));
                        RakNet.RakNet.StatisticsToString(rss, out message2, 2);
                        Console.WriteLine(message2);
                        continue;
                    }

                    if (message == "disconnect")
                    {
                        Console.WriteLine("Enter index to disconnect: ");
                        string str = Console.ReadLine();
                        if (str == "")
                        {
                            str = "0";
                        }
                        uint index = Convert.ToUInt32(str, 16);
                        client.CloseConnection(client.GetSystemAddressFromIndex(index), false);
                        Console.WriteLine("Disconnecting");
                        continue;
                    }

                    if (message == "shutdown")
                    {
                        client.Shutdown(100);
                        Console.WriteLine("Disconnecting");
                        continue;
                    }

                    if (message == "ping")
                    {
                        if (client.GetSystemAddressFromIndex(0) != RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS)
                        {
                            client.Ping(client.GetSystemAddressFromIndex(0));
                        }
                        continue;
                    }
                    if (message == "connect")
                    {
                        Console.WriteLine("Enter the IP to connect to");
                        ip = Console.ReadLine();
                        if (ip.Length == 0)
                        {
                            ip = "127.0.0.1";
                        }

                        Console.WriteLine("Enter the port to connect to");
                        serverPort = Console.ReadLine();
                        if (serverPort.Length == 0)
                        {
                            serverPort = "1234";
                        }

                        ConnectionAttemptResult car2 = client.Connect(ip, Convert.ToUInt16(serverPort), "Rumpelstiltskin", "Rumpelstiltskin".Length);

                        continue;
                    }
                    if (message == "getlastping")
                    {
                        if (client.GetSystemAddressFromIndex(0) != RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS)
                        {
                            Console.WriteLine(client.GetLastPing(client.GetSystemAddressFromIndex(0)));
                        }

                        continue;
                    }

                    if (message.Length > 0)
                    {
                        client.Send(message, message.Length + 1, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, true);
                    }
                }

                for (p = client.Receive(); p != null; client.DeallocatePacket(p), p = client.Receive())
                {
                    packetIdentifier = GetPacketIdentifier(p);
                    switch ((DefaultMessageIDTypes)packetIdentifier)
                    {
                    case DefaultMessageIDTypes.ID_DISCONNECTION_NOTIFICATION:
                        Console.WriteLine("ID_DISCONNECTION_NOTIFICATION");
                        break;

                    case DefaultMessageIDTypes.ID_ALREADY_CONNECTED:
                        Console.WriteLine("ID_ALREADY_CONNECTED with guid " + p.guid);
                        break;

                    case DefaultMessageIDTypes.ID_INCOMPATIBLE_PROTOCOL_VERSION:
                        Console.WriteLine("ID_INCOMPATIBLE_PROTOCOL_VERSION ");
                        break;

                    case DefaultMessageIDTypes.ID_REMOTE_DISCONNECTION_NOTIFICATION:
                        Console.WriteLine("ID_REMOTE_DISCONNECTION_NOTIFICATION ");
                        break;

                    case DefaultMessageIDTypes.ID_REMOTE_CONNECTION_LOST:     // Server telling the clients of another client disconnecting forcefully.  You can manually broadcast this in a peer to peer enviroment if you want.
                        Console.WriteLine("ID_REMOTE_CONNECTION_LOST");
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTION_BANNED:     // Banned from this server
                        Console.WriteLine("We are banned from this server.\n");
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTION_ATTEMPT_FAILED:
                        Console.WriteLine("Connection attempt failed ");
                        break;

                    case DefaultMessageIDTypes.ID_NO_FREE_INCOMING_CONNECTIONS:
                        Console.WriteLine("Server is full ");
                        break;

                    case DefaultMessageIDTypes.ID_INVALID_PASSWORD:
                        Console.WriteLine("ID_INVALID_PASSWORD\n");
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTION_LOST:
                        // Couldn't deliver a reliable packet - i.e. the other system was abnormally
                        // terminated
                        Console.WriteLine("ID_CONNECTION_LOST\n");
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTION_REQUEST_ACCEPTED:
                        // This tells the client they have connected
                        Console.WriteLine("ID_CONNECTION_REQUEST_ACCEPTED to %s " + p.systemAddress.ToString() + "with GUID " + p.guid.ToString());
                        Console.WriteLine("My external address is:" + client.GetExternalID(p.systemAddress).ToString());
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTED_PING:
                    case DefaultMessageIDTypes.ID_UNCONNECTED_PING:
                        Console.WriteLine("Ping from " + p.systemAddress.ToString(true));
                        break;

                    default:
                        Console.WriteLine(System.Text.Encoding.UTF8.GetString(p.data));
                        break;
                    }
                }
            }
            client.Shutdown(300);
            RakNet.RakPeerInterface.DestroyInstance(client);
            Console.Read();
        }
Beispiel #14
0
        static void Main(string[] args)
        {
            RakNetStatistics rss    = new RakNetStatistics();
            RakPeerInterface server = RakPeerInterface.GetInstance();

            server.SetIncomingPassword("Rumpelstiltskin", "Rumpelstiltskin".Length);
            server.SetTimeoutTime(30000, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS);

            Packet p = new Packet();

            RakNet.SystemAddress clientID = RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS;
            byte packetIdentifier;
            bool isServer = true;

            string serverPort;

            Console.WriteLine("Enter the client port to listen on");
            serverPort = Console.ReadLine();
            if (serverPort.Length == 0)
            {
                serverPort = "1234";
            }

            Console.WriteLine("Starting server");
            RakNet.SocketDescriptor socketDescriptors = new SocketDescriptor(Convert.ToUInt16(serverPort), "0");
            socketDescriptors.port         = Convert.ToUInt16(serverPort);
            socketDescriptors.socketFamily = AF_INET;


            StartupResult sar = server.Startup(4, socketDescriptors, 1);

            if (sar != StartupResult.RAKNET_STARTED)
            {
                Console.WriteLine("Error starting server");
            }

            server.SetMaximumIncomingConnections(4);
            System.Threading.Thread.Sleep(1000);
            server.SetOccasionalPing(true);
            server.SetUnreliableTimeout(1000);


            for (int i = 0; i < server.GetNumberOfAddresses(); i++)
            {
                SystemAddress sa = server.GetInternalID(RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, i);
                Console.WriteLine((i + 1).ToString() + ". " + sa.ToString() + "(LAN = " + sa.IsLANAddress() + ")");
            }
            Console.WriteLine("My GUID is " + server.GetGuidFromSystemAddress(RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS).ToString());
            Console.WriteLine("'quit' to quit. 'stat' to show stats. 'ping' to ping.\n'pingip' to ping an ip address\n'ban' to ban an IP from connecting.\n'kick to kick the first connected player.\nType to talk.");
            string message;

            while (true)
            {
                System.Threading.Thread.Sleep(30);
                if (Console.KeyAvailable)
                {
                    message = Console.ReadLine();

                    if (message == "quit")
                    {
                        Console.WriteLine("Quitting");
                        break;
                    }

                    if (message == "kick")
                    {
                        server.CloseConnection(clientID, true, 0);
                        continue;
                    }

                    if (message == "stat")
                    {
                        rss = server.GetStatistics(server.GetSystemAddressFromIndex(0));
                        RakNet.RakNet.StatisticsToString(rss, out message, 2);
                        Console.WriteLine(message);
                        continue;
                    }
                    if (message == "ping")
                    {
                        server.Ping(clientID);
                        continue;
                    }
                    if (message == "list")
                    {
                        SystemAddress[] systems = new SystemAddress[10];
                        ushort          numCons = 10;
                        server.GetConnectionList(out systems, ref numCons);
                        for (int i = 0; i < numCons; i++)
                        {
                            Console.WriteLine((i + 1).ToString() + ". " + systems[i].ToString(true));
                        }
                        continue;
                    }

                    if (message == "ban")
                    {
                        Console.WriteLine("'Enter IP to ban.  You can use * as a wildcard");
                        message = Console.ReadLine();
                        server.AddToBanList(message);
                        Console.WriteLine("IP " + message + " added to ban list.");
                        continue;
                    }

                    string message2;
                    message2 = "Server: " + message;
                    server.Send(message2, message2.Length + 1, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, true);
                }

                for (p = server.Receive(); p != null; server.DeallocatePacket(p), p = server.Receive())
                {
                    packetIdentifier = GetPacketIdentifier(p);
                    switch ((DefaultMessageIDTypes)packetIdentifier)
                    {
                    case DefaultMessageIDTypes.ID_DISCONNECTION_NOTIFICATION:
                        Console.WriteLine("ID_DISCONNECTION_NOTIFICATION from " + p.systemAddress.ToString(true));
                        break;

                    case DefaultMessageIDTypes.ID_NEW_INCOMING_CONNECTION:
                        Console.WriteLine("ID_NEW_INCOMING_CONNECTION from " + p.systemAddress.ToString(true) + "with GUID " + p.guid.ToString());
                        clientID = p.systemAddress;
                        Console.WriteLine("Remote internal IDs: ");
                        for (int index = 0; index < MAXIMUM_NUMBER_OF_INTERNAL_IDS; index++)
                        {
                            SystemAddress internalId = server.GetInternalID(p.systemAddress, index);
                            if (internalId != RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS)
                            {
                                Console.WriteLine((index + 1).ToString() + ". " + internalId.ToString(true));
                            }
                        }
                        break;

                    case DefaultMessageIDTypes.ID_INCOMPATIBLE_PROTOCOL_VERSION:
                        Console.WriteLine("ID_INCOMPATIBLE_PROTOCOL_VERSION");
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTED_PING:
                    case DefaultMessageIDTypes.ID_UNCONNECTED_PING:
                        Console.WriteLine("Ping from " + p.systemAddress.ToString(true));
                        break;

                    case DefaultMessageIDTypes.ID_CONNECTION_LOST:
                        Console.WriteLine("ID_CONNECTION_LOST from " + p.systemAddress.ToString(true));
                        break;

                    default:
                        Console.WriteLine(System.Text.Encoding.UTF8.GetString(p.data));
                        message = System.Text.Encoding.UTF8.GetString(p.data);
                        server.Send(message, message.Length + 1, PacketPriority.HIGH_PRIORITY, PacketReliability.RELIABLE_ORDERED, (char)0, RakNet.RakNet.UNASSIGNED_SYSTEM_ADDRESS, true);
                        break;
                    }
                }
            }
            server.Shutdown(300);
            RakNet.RakPeerInterface.DestroyInstance(server);
            Console.Read();
        }