예제 #1
0
 public void CountTagTime()
 {
     foreach (var dic in gameParameter.unitDic)
     {
         if (RFIB.IfContainTag(dic.Key))
         {
             tagSensing[dic.Key]  = true;
             tagMissTime[dic.Key] = 0;
         }
         else
         {
             tagMissTime[dic.Key] += 1;
         }
     }
     foreach (var dic in gameParameter.modeDic)
     {
         if (RFIB.IfContainTag(dic.Key))
         {
             tagSensing[dic.Key]  = true;
             tagMissTime[dic.Key] = 0;
         }
         else
         {
             tagMissTime[dic.Key] += 1;
         }
     }
 }
예제 #2
0
 public void GetKey(string key, string tag1, string tag2)
 {
     if (Input.GetKeyUp(key))
     {
         if (!RFIB.IfContainTag(tag1) && !RFIB.IfContainTag(tag2))
         {
             ChangeTestTag(tag1, tag2, true);
         }
         else
         {
             ChangeTestTag(tag1, tag2, false);
         }
     }
 }
예제 #3
0
 public void ChangeTags(string str1, string str2)
 {
     if (!RFIB.IfContainTag(str1))
     {
         RFIB._Testing_AddHoldingTag(str1, str2);
     }
     else
     {
         RFIB._Testing_RemoveHoldingTag(str1, str2);
     }
 }