public void CountTagTime() { foreach (var dic in gameParameter.unitDic) { if (RFIB.IfContainTag(dic.Key)) { tagSensing[dic.Key] = true; tagMissTime[dic.Key] = 0; } else { tagMissTime[dic.Key] += 1; } } foreach (var dic in gameParameter.modeDic) { if (RFIB.IfContainTag(dic.Key)) { tagSensing[dic.Key] = true; tagMissTime[dic.Key] = 0; } else { tagMissTime[dic.Key] += 1; } } }
public void GetKey(string key, string tag1, string tag2) { if (Input.GetKeyUp(key)) { if (!RFIB.IfContainTag(tag1) && !RFIB.IfContainTag(tag2)) { ChangeTestTag(tag1, tag2, true); } else { ChangeTestTag(tag1, tag2, false); } } }
public void ChangeTags(string str1, string str2) { if (!RFIB.IfContainTag(str1)) { RFIB._Testing_AddHoldingTag(str1, str2); } else { RFIB._Testing_RemoveHoldingTag(str1, str2); } }