예제 #1
0
    private void OnTriggerEnter(Collider other)
    {
        if (other.gameObject.CompareTag("Player") && !isPassed)
        {
            SetEmissionMaterial();
            TurnOnCheckpointLight();
            questManagerScript.AddPassedCheckpoint();
            PlayCheckpointPassedAudio();

            isPassed = true;
        }
    }