public override void Render() { QuadRenderer.Begin(); float alpha = (10 - timer) / 10; QuadRenderer.DrawFullScreenGradient(new Color4(38f / 255, 38f / 255, 39f / 255, alpha), new Color4(70f / 255, 69f / 255, 70f / 255, alpha)); Color4 color = new Color4(1, 1, 1, alpha); QuadRenderer.Draw(StartupLayer.logo, new Vector2(Display.Width / 2 - StartupLayer.logo.Width / 2, Display.Height / 2 - StartupLayer.logo.Height / 2 - 20 * alpha), color); QuadRenderer.End(); }