//Give the Qtable your current state. Get the best action.
    public void SelectAnAction()
    {
        string bestAction = qTableScript.GetBestAction(currentStateString);

        if (EpsilonRandomNess() == true)
        {
            bestAction = RandomOtherAction(bestAction);
        }
        switch (bestAction)
        {
        case "N":
            TurnRobby(0);
            myAction = "N";
            StartCoroutine(MoveAndWait(0, 1));
            break;

        case "S":
            TurnRobby(180);
            myAction = "S";
            StartCoroutine(MoveAndWait(0, -1));
            break;

        case "E":
            TurnRobby(90);
            myAction = "E";
            StartCoroutine(MoveAndWait(1, 0));
            break;

        case "W":
            TurnRobby(270);
            myAction = "W";
            StartCoroutine(MoveAndWait(-1, 0));
            break;

        case "P":
            myAnim.SetTrigger("Pickup");
            myAction = "P";
            StartCoroutine(PickUpAndWait());
            break;

        default:
            //Debug.Log("BEST ACTION NOT UNDERSTOOD");
            return;
        }
    }