private void addClick() { _zjClose.onClick.AddListener(delegate { //DestoryPanel(); ClosePanel(); }); _jlClose.onClick.AddListener(delegate { _zhanji.gameObject.SetActive(true); _jilu.gameObject.SetActive(false); }); _xqClose.onClick.AddListener(delegate { _xiangqing.gameObject.SetActive(false); _jilu.gameObject.SetActive(true); }); _before.onClick.AddListener(delegate { if (_curPage > 1) { _curPage -= 1; ProtoReq.historyTableReq(_curPage); } }); _after.onClick.AddListener(delegate { if (_curPage < _sumPage) { _curPage += 1; ProtoReq.historyTableReq(_curPage); } }); }
public override void startUp(object obj = null) { base.startUp(obj); _zhanji.gameObject.SetActive(true); _jilu.gameObject.SetActive(false); _xiangqing.gameObject.SetActive(false); _zjInfo.gameObject.SetActive(false); _zjNone.gameObject.SetActive(true); ProtoReq.historyTableReq(_curPage); }