public override void OnInspectorGUI() { debug = (DebugInspector)target; base.OnInspectorGUI(); GUILayout.BeginHorizontal(); GUILayout.Label("查询ID", GUILayout.Width(80)); debug.cxID = int.Parse(GUILayout.TextField(debug.cxID.ToString())); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("查询")) { //debug.info = "查询"; ProtoReq.findUser(debug.cxID); } GUILayout.EndHorizontal(); GUILayout.Space(20); GUILayout.BeginHorizontal(); GUILayout.Label("ID", GUILayout.Width(40)); debug.coinID = int.Parse(GUILayout.TextField(debug.coinID.ToString(), GUILayout.Width(100))); GUILayout.Label("金币数:", GUILayout.Width(40)); debug.coinAdd = int.Parse(GUILayout.TextField(debug.coinAdd.ToString(), GUILayout.Width(100))); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("添加")) { ProtoReq.addCoin(debug.coinID, debug.coinAdd); //debug.info = "添加"; } GUILayout.EndHorizontal(); GUILayout.Space(20); GUILayout.BeginHorizontal(); if (GUILayout.Button("查看当前玩家数")) { ProtoReq.findPlayer(); //debug.info = "查看当前玩家数"; } GUILayout.EndHorizontal(); GUILayout.Space(20); GUILayout.BeginHorizontal(); GUILayout.TextArea(debug.info, GUILayout.Height(100)); GUILayout.EndHorizontal(); }