void ExecuteTurn() { Debug.Log("Score is :" + score[0] + "-" + score[1]); player1Score.text = "Player 1 score: " + score [1]; player2Score.text = "Player 2 score: " + score [0]; if (VerifiyIfGameOver()) { Application.Quit(); } if (turn == 0) { player1.createProjectile(); turn = 1; } else { player2.createProjectile(); turn = 0; } }