예제 #1
0
 public void AddScoreToLeaderBoard(string leaderboardId, int credit)
 {
     Social.ReportScore(credit, leaderboardId, success => { ProjectConstants.UpdateUserCredit(credit); });
 }
예제 #2
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 public static void WinGame()
 {
     ProjectConstants.UpdateUserCredit(matchCost);
 }
예제 #3
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 public static void LoseGame()
 {
     ProjectConstants.UpdateUserCredit(-matchCost);
 }
예제 #4
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 private static void HandleVideoReward(object sender, Reward reward)
 {
     UnityEngine.Debug.Log("Reward received: " + reward.Type + " " + reward.Amount
                           + " from" + sender.ToString());
     ProjectConstants.UpdateUserCredit((int)reward.Amount);
 }