/// <summary> /// 执行器 /// </summary> public override bool Execute(EntityConfig entity) { StateMessage = "正在生成" + entity.Caption + "..."; _builder.CreateEntityCode(entity.Parent, entity); StateMessage = entity.Caption + "已完成"; return(true); }
/// <summary> /// 执行器 /// </summary> public bool Execute(EntityConfig entity) { StateMessage = "正在生成" + entity.Caption + "..."; using (CodeGeneratorScope.CreateScope()) { _builder.CreateEntityCode(entity.Parent, entity); } StateMessage = entity.Caption + "已完成"; return(true); }