예제 #1
0
 public void SetEnvironment(EnvironmentType lastEnvironmentType, EnvironmentType activeEnvironmentType)
 {
     PowerUp.Action();
     player.GetComponent <PlayerController>().SetState(activeEnvironmentType);
     if (lastEnvironmentType != activeEnvironmentType)
     {
         SetMap(lastEnvironmentType, activeEnvironmentType);
     }
 }