예제 #1
0
 public override void Kick()
 {
     if (Chutavel)
     {
         if (Porta)
         {
             Saida.SetActive(true);
             Porta.SetActive(false);
             Persistense.PortaOpen = 1;
             Persistense.SaveData();
             TextoFala.text = "agora a porta ta aberta";
             TextoFala.gameObject.SetActive(true);
         }
         _painel.transform.position = Vector3.up * 1000;
         if (Piano)
         {
             Som.Play();
         }
         _painel.transform.position = Vector3.up * 1000;
     }
     else
     {
         _painel.transform.position = Vector3.up * 1000;
         TextoFala.text             = "Isso não vai funcionar";
         TextoFala.gameObject.SetActive(true);
     }
 }
예제 #2
0
 private void Start()
 {
     Persistense.LoadData();
     if (Persistense.PortaOpen == 1 && Porta)
     {
         Saida.SetActive(true);
         Porta.SetActive(false);
     }
 }