예제 #1
0
 public void OnEnable()
 {
     targeterUtil = new PolymorphicFieldUtility(typeof(Targeter),
                                                "Assets/Resources/Database/Targeters/" + ((SkillData)target).name + "_targeter.asset");
     effectorUtil = new PolymorphicFieldUtility(typeof(Effector),
                                                "Assets/Resources/Database/Effectors/" + ((SkillData)target).name + "_effector.asset");
 }
예제 #2
0
    public void OnEnable()
    {
        CombatItemData combatItem = (CombatItemData)target;

        warheadUtil = new PolymorphicFieldUtility(typeof(AbilEffectData), typeof(CombatItemData), combatItem.warhead);
    }