public void OnEnable() { targeterUtil = new PolymorphicFieldUtility(typeof(Targeter), "Assets/Resources/Database/Targeters/" + ((SkillData)target).name + "_targeter.asset"); effectorUtil = new PolymorphicFieldUtility(typeof(Effector), "Assets/Resources/Database/Effectors/" + ((SkillData)target).name + "_effector.asset"); }
public void OnEnable() { CombatItemData combatItem = (CombatItemData)target; warheadUtil = new PolymorphicFieldUtility(typeof(AbilEffectData), typeof(CombatItemData), combatItem.warhead); }