public Client(ClientIdentifier id) { Id = id; var stats = new Stats { Atk = 10, Def = 10, HP = 30, SpAtk = 10, SpDef = 10, Speed = 10 }; var data = new PokemonData { Id = 0, Type1 = PokemonType.Normal, BaseStats = stats }; var moveData = new MoveData { Name = "Move", Accuracy = 100, Damage = 120, DamageType = DamageCategory.Physical, PokemonType = PokemonType.Normal, PP = 20 }; for (int i = 0; i < 6; i++) { var pkmn = new Pokemon(data, stats) { Name = Id.Name + "_Pkmn" + i, Level = i + 20}; for (int j = 0; j < 2; j++) pkmn.SetMove(j, new Move(moveData)); pkmn.Stats.HP = 30; pkmn.HP = 30; pokemons.Add(pkmn); } }
public static Pokemon CreatePokemon(int numMoves) { var pkmn = new Pokemon(new PokemonData(), new Stats()); for (int i = 0; i < numMoves; i++) pkmn.SetMove(i, new Move(new MoveData { Name = GetMoveName(i) })); return pkmn; }