private void GameOverParty() { Countdown.onComplete -= GameOverParty; start = false; feedbackParticleSystem.Stop(); pointsManager.onFinishLeveling += () => OreSpawnManager.Upgrade(Quality.QualityGrade.Mystic); pointsManager.DoEndGameTransitionParty(); ShowUIButtonsParty(); }
private void GameOverParty() { StopCoroutine(CalculateSwipes(false)); Countdown.onComplete -= GameOverParty; gameOver = true; pointsManager.onFinishLeveling += () => GemSpawnManager.UpgradeGem(Quality.QualityGrade.Mystic); pointsManager.DoEndGameTransitionParty(); ShowUIButtonsParty(); }
private void GameOverParty() { Countdown.onComplete -= GameOverParty; start = false; PointsManager.onFinishLeveling += () => GemSpawnManager.UpgradeGem(Quality.QualityGrade.Mystic); PointsManager.DoEndGameTransitionParty(); foreach (NewCutPoint cut in activeCuts) { Destroy(cut.gameObject); } ShowUIButtonsParty(); }
private void GameOverParty() { Countdown.onComplete -= GameOverParty; PointsManager.onFinishLeveling += () => brickSpawnmanager.Upgrade(Quality.QualityGrade.Mystic); PointsManager.DoEndGameTransitionParty(); FollowSphere.SetActive(false); _currentRuneSprite.SetActive(false); ResetOptimalPoints(); ShowUIButtonsParty(); _dataBase.HideUI(); _canTrace = false; }