private void OnTriggerEnter(Collider other) { if (other.gameObject.tag == "orangeMissile") { if (isOrange) { pointCounterScript.SetPoint(pointCounterScript.GetPoint() + 1); } else { pointCounterScript.SetPoint(pointCounterScript.GetPoint() - 4); } Destroy(other.gameObject); } if (other.gameObject.tag == "blueMissile") { if (!isOrange) { pointCounterScript.SetPoint(pointCounterScript.GetPoint() + 1); } else { pointCounterScript.SetPoint(pointCounterScript.GetPoint() - 4); } Destroy(other.gameObject); } }
void takePoint() { pointScr.SetPoint(pointScr.GetPoint() - 30); }