public override void Render() { if (!Settings.Enable) { return; } ingameUiElements = GameController.Game.IngameState.IngameUi; if (ingameUiElements.OpenLeftPanel.IsVisible || ingameUiElements.OpenRightPanel.IsVisible) { if (ingameUiElements.InventoryPanel.IsVisible) { cells = new CellData[CELLS_Y_COUNT, CELLS_X_COUNT]; AddItems(); } return; } RectangleF rect = GameController.Window.GetWindowRectangle(); float xPos = rect.Width * Settings.PositionX * .01f; float yPos = rect.Height * Settings.PositionY * .01f; var startDrawPoint = new Vector2(xPos, yPos); for (int i = 0; i < cells.GetLength(0); i++) { for (int j = 0; j < cells.GetLength(1); j++) { Vector2 d = startDrawPoint.Translate(j * Settings.CellSize, i * Settings.CellSize); float cellWidth = GetCellSize(cells[i, j].ExtendsX); float cellHeight = GetCellSize(cells[i, j].ExtendsY); var rectangleF = new RectangleF(d.X, d.Y, cellWidth, cellHeight); Graphics.DrawImage("cell.png", rectangleF, cells[i, j].Used ? Settings.CellUsedColor : Settings.CellFreeColor); } } }
private float DrawDebuff(Func <bool> predicate, float startX, float startY, int index, float marginFix = 0f) { if (predicate()) { var size = Settings.DebuffPanelIconSize; const float ICON_COUNT = 6; float oneIconWidth = 1.0f / ICON_COUNT; if (marginFix > 0) { marginFix = oneIconWidth / marginFix; } Graphics.DrawImage("debuff_panel.png", new RectangleF(startX, startY, size, size), new RectangleF(index / ICON_COUNT + marginFix, 0, oneIconWidth - marginFix, 1f), Color.White); return(size - 1.2f * size * marginFix * ICON_COUNT); } return(0); }
private void DrawBackground(Color color, Color outline, RectangleF bg, float hpWidth, float esWidth) { if (outline != Color.Black) { Graphics.DrawFrame(bg, 2, outline); } string healthBar = Settings.ShowIncrements ? "healthbar_increment.png" : "healthbar.png"; Graphics.DrawImage("healthbar_bg.png", bg, color); var hpRectangle = new RectangleF(bg.X, bg.Y, hpWidth, bg.Height); Graphics.DrawImage(healthBar, hpRectangle, color, hpWidth * 10 / bg.Width); if (Settings.ShowES) { bg.Width = esWidth; Graphics.DrawImage("esbar.png", bg); } }
public override void Render() { try { if (!holdKey && WinApi.IsKeyDown(Keys.F9)) { holdKey = true; Settings.ItemMods.Enable.Value = !Settings.ItemMods.Enable.Value; if (!Settings.ItemMods.Enable.Value) { SettingsHub.Save(settingsHub); } } else if (holdKey && !WinApi.IsKeyDown(Keys.F9)) { holdKey = false; } Element uiHover = GameController.Game.IngameState.UIHover; var inventoryItemIcon = uiHover.AsObject <InventoryItemIcon>(); Element tooltip = inventoryItemIcon.Tooltip; Entity poeEntity = inventoryItemIcon.Item; if (tooltip == null || poeEntity.Address == 0 || !poeEntity.IsValid) { return; } RectangleF tooltipRect = tooltip.GetClientRect(); var modsComponent = poeEntity.GetComponent <Mods>(); if (itemEntity == null || itemEntity.Id != poeEntity.Id) { List <ItemMod> itemMods = modsComponent.ItemMods; mods = itemMods.Select(item => new ModValue(item, GameController.Files, modsComponent.ItemLevel)).ToList(); // fix when FileRoot is known itemEntity = poeEntity; } if (Settings.ItemLevel.Enable) { string itemLevel = Convert.ToString(modsComponent.ItemLevel); var imageSize = Settings.ItemLevel.TextSize + 10; Graphics.DrawText(itemLevel, Settings.ItemLevel.TextSize, tooltipRect.TopLeft.Translate(2, 2), Settings.ItemLevel.TextColor); Graphics.DrawImage("menu-colors.png", new RectangleF(tooltipRect.TopLeft.X - 2, tooltipRect.TopLeft.Y - 2, imageSize, imageSize), Settings.ItemLevel.BackgroundColor); } if (Settings.ItemMods.Enable) { float bottomTooltip = tooltipRect.Bottom + 5; var modPosition = new Vector2(tooltipRect.X + 50, bottomTooltip + 4); float height = mods.Aggregate(modPosition, (position, item) => DrawMod(item, position)).Y - bottomTooltip; if (height > 4) { var modsRect = new RectangleF(tooltipRect.X + 1, bottomTooltip, tooltipRect.Width, height); Graphics.DrawBox(modsRect, Settings.ItemMods.BackgroundColor); } } if (Settings.WeaponDps.Enable && poeEntity.HasComponent <Weapon>()) { DrawWeaponDps(tooltipRect); } } catch { // ignored } }
private void DrawWeaponDps(RectangleF clientRect) { var weapon = itemEntity.GetComponent <Weapon>(); float aSpd = 1000f / weapon.AttackTime; int cntDamages = Enum.GetValues(typeof(DamageType)).Length; var doubleDpsPerStat = new float[cntDamages]; float physDmgMultiplier = 1; doubleDpsPerStat[(int)DamageType.Physical] = weapon.DamageMax + weapon.DamageMin; foreach (ModValue mod in mods) { for (int iStat = 0; iStat < 4; iStat++) { IntRange range = mod.Record.StatRange[iStat]; if (range.Min == 0 && range.Max == 0) { continue; } StatsDat.StatRecord theStat = mod.Record.StatNames[iStat]; int value = mod.StatValue[iStat]; switch (theStat.Key) { case "physical_damage_+%": case "local_physical_damage_+%": physDmgMultiplier += value / 100f; break; case "local_attack_speed_+%": aSpd *= (100f + value) / 100; break; case "local_minimum_added_physical_damage": case "local_maximum_added_physical_damage": doubleDpsPerStat[(int)DamageType.Physical] += value; break; case "local_minimum_added_fire_damage": case "local_maximum_added_fire_damage": case "unique_local_minimum_added_fire_damage_when_in_main_hand": case "unique_local_maximum_added_fire_damage_when_in_main_hand": doubleDpsPerStat[(int)DamageType.Fire] += value; break; case "local_minimum_added_cold_damage": case "local_maximum_added_cold_damage": case "unique_local_minimum_added_cold_damage_when_in_off_hand": case "unique_local_maximum_added_cold_damage_when_in_off_hand": doubleDpsPerStat[(int)DamageType.Cold] += value; break; case "local_minimum_added_lightning_damage": case "local_maximum_added_lightning_damage": doubleDpsPerStat[(int)DamageType.Lightning] += value; break; case "unique_local_minimum_added_chaos_damage_when_in_off_hand": case "unique_local_maximum_added_chaos_damage_when_in_off_hand": case "local_minimum_added_chaos_damage": case "local_maximum_added_chaos_damage": doubleDpsPerStat[(int)DamageType.Chaos] += value; break; } } } WeaponDpsSettings settings = Settings.WeaponDps; Color[] elementalDmgColors = { Color.White, settings.DmgFireColor, settings.DmgColdColor, settings.DmgLightningColor, settings.DmgChaosColor }; doubleDpsPerStat[(int)DamageType.Physical] *= physDmgMultiplier; int quality = itemEntity.GetComponent <Quality>().ItemQuality; if (quality > 0) { doubleDpsPerStat[(int)DamageType.Physical] += (weapon.DamageMax + weapon.DamageMin) * quality / 100f; } float pDps = doubleDpsPerStat[(int)DamageType.Physical] / 2 * aSpd; float eDps = 0; int firstEmg = 0; Color DpsColor = settings.pDamageColor; for (int i = 1; i < cntDamages; i++) { eDps += doubleDpsPerStat[i] / 2 * aSpd; if (doubleDpsPerStat[i] > 0) { if (firstEmg == 0) { firstEmg = i; DpsColor = elementalDmgColors[i]; } else { DpsColor = settings.eDamageColor; } } } var textPosition = new Vector2(clientRect.Right - 2, clientRect.Y + 1); Size2 pDpsSize = pDps > 0 ? Graphics.DrawText(pDps.ToString("#.#"), settings.DpsTextSize, textPosition, FontDrawFlags.Right) : new Size2(); Size2 eDpsSize = eDps > 0 ? Graphics.DrawText(eDps.ToString("#.#"), settings.DpsTextSize, textPosition.Translate(0, pDpsSize.Height), DpsColor, FontDrawFlags.Right) : new Size2(); Vector2 dpsTextPosition = textPosition.Translate(0, pDpsSize.Height + eDpsSize.Height); Graphics.DrawText("dps", settings.DpsNameTextSize, dpsTextPosition, settings.TextColor, FontDrawFlags.Right); Graphics.DrawImage("preload-end.png", new RectangleF(textPosition.X - 86, textPosition.Y - 6, 90, 65), settings.BackgroundColor); }
public override void Render() { try { if (!holdKey && WinApi.IsKeyDown(Keys.F9)) { holdKey = true; Settings.ItemMods.Enable.Value = !Settings.ItemMods.Enable.Value; if (!Settings.ItemMods.Enable.Value) { SettingsHub.Save(settingsHub); } } else if (holdKey && !WinApi.IsKeyDown(Keys.F9)) { holdKey = false; } Element uiHover = GameController.Game.IngameState.UIHover; var inventoryItemIcon = uiHover.AsObject <HoverItemIcon>(); Element tooltip = inventoryItemIcon.Tooltip; Entity poeEntity = inventoryItemIcon.Item; if (tooltip == null || poeEntity.Address == 0 || !poeEntity.IsValid) { return; } RectangleF tooltipRect = tooltip.GetClientRect(); var modsComponent = poeEntity.GetComponent <Mods>(); long id = 0; if (inventoryItemIcon.ToolTipType == ToolTipType.InventoryItem) { id = poeEntity.InventoryId; } else { id = poeEntity.Id; } if (itemEntity == null || itemEntity.Id != id) { List <ItemMod> itemMods = modsComponent.ItemMods; mods = itemMods.Select(item => new ModValue(item, GameController.Files, modsComponent.ItemLevel, GameController.Files.BaseItemTypes.Translate(poeEntity.Path))).ToList(); itemEntity = poeEntity; } int t1 = 0; foreach (string tier in from item in mods where item.CouldHaveTiers() && item.Tier == 1 select " \u2605 ") { Graphics.DrawText(tier, 18, tooltipRect.TopLeft.Translate(0 + 14 * t1++, 56), Settings.ItemMods.T1Color); } int t2 = 0; foreach (string tier in from item in mods where item.CouldHaveTiers() && item.Tier == 2 select " \u2605 ") { Graphics.DrawText(tier, 18, tooltipRect.TopLeft.Translate(t1 * 14 + 14 * t2++, 56), Settings.ItemMods.T2Color); } if (Settings.ItemLevel.Enable) { string itemLevel = Convert.ToString(modsComponent.ItemLevel); var imageSize = Settings.ItemLevel.TextSize + 10; Graphics.DrawText(itemLevel, Settings.ItemLevel.TextSize, tooltipRect.TopLeft.Translate(2, 2), Settings.ItemLevel.TextColor); Graphics.DrawImage("menu-colors.png", new RectangleF(tooltipRect.TopLeft.X - 2, tooltipRect.TopLeft.Y - 2, imageSize, imageSize), Settings.ItemLevel.BackgroundColor); } if (Settings.ItemMods.Enable) { float bottomTooltip = tooltipRect.Bottom + 5; var modPosition = new Vector2(tooltipRect.X + 50, bottomTooltip + 4); float height = mods.Aggregate(modPosition, (position, item) => DrawMod(item, position)).Y - bottomTooltip; if (height > 4) { var modsRect = new RectangleF(tooltipRect.X + 1, bottomTooltip, tooltipRect.Width, height); Graphics.DrawBox(modsRect, Settings.ItemMods.BackgroundColor); } } if (Settings.WeaponDps.Enable && poeEntity.HasComponent <Weapon>()) { DrawWeaponDps(tooltipRect); } } catch { } }