//Default Constructor public EquippedPlaystyles() { playstyles = new Playstyle[3]; playstyles[0] = PlaystyleHelper.GetPlaystyle(PlaystyleHelper.NAME.NEUTRAL); playstyles[1] = PlaystyleHelper.GetPlaystyle(PlaystyleHelper.NAME.AGGRESSIVE_SMASHING); playstyles[2] = PlaystyleHelper.GetPlaystyle(PlaystyleHelper.NAME.LONG_SHOTS); }
public Playstyle GetPlaystyle(int index) { if (index < 0 || index > 2) { return(PlaystyleHelper.GetPlaystyle(PlaystyleHelper.NAME.NEUTRAL)); } return(playstyles[index]); }
public EquippedPlaystyles(List <string> ids) { playstyles = new Playstyle[3]; for (int i = 0; i < 3; i++) { playstyles[i] = PlaystyleHelper.GetPlaystyle(ids[0]); } }
public void AddPlaystyle(string id) { playstyles.Add(PlaystyleHelper.GetPlaystyle(id)); }
public void AddPlaystyle(PlaystyleHelper.NAME playstyleName) { playstyles.Add(PlaystyleHelper.GetPlaystyle(playstyleName)); }