예제 #1
0
        /// <inheritdoc />
        protected override void OnControlClicked(Event inputEvent)
        {
                        #if DEV_MODE && UNITY_EDITOR && DEBUG_ON_CLICK
            Debug.Log(StringUtils.ToColorizedString(ToString(), ".OnControlClicked(", StringUtils.ToString(inputEvent), ") with Selected=", Selected, ", KeyboardControl=", KeyboardControlUtility.KeyboardControl, ", controlId=", controlId, ", ReadOnly=", ReadOnly, ", EditingTextField=", DrawGUI.EditingTextField, ", MultiSelectedControls = ", InspectorUtility.ActiveManager.HasMultiSelectedControls));
            InspectorUtility.ActiveInspector.OnNextLayout(() => Debug.Log(StringUtils.ToColorizedString("now: EditorGUIUtility.editingTextField=", UnityEditor.EditorGUIUtility.editingTextField, ", DrawGUI.EditingTextField=", DrawGUI.EditingTextField)));
                        #endif

            TextFieldUtility.OnControlClicked(this, inputEvent);
        }
예제 #2
0
 /// <inheritdoc />
 protected override void OnControlClicked(Event inputEvent)
 {
     TextFieldUtility.OnControlClicked(this, inputEvent);
 }