private void StartMeleeAttack(PlayerWeaponController controller, int attackTime, MeleeAttackInfo attackInfo, MeleeFireLogicConfig config) { controller.CreateSetMeleeAttackInfo(attackInfo, config); controller.CreateSetMeleeAttackInfoSync(attackTime); controller.AudioController.PlayMeleeAttackAudio(controller.HeldConfigId, (int)attackInfo.AttackType); }
private void StartMeleeAttack(PlayerWeaponController controller, int attackTime, MeleeAttackInfo attackInfo, MeleeFireLogicConfig config) { controller.CreateSetMeleeAttackInfo(attackInfo, config); controller.CreateSetMeleeAttackInfoSync(attackTime); }