예제 #1
0
 public void SetupCharacterData(CharacterSettings Character)
 {
     ThisCharacter = Character;
     RaceTexture   = ClothFactory.Instance.RaceData["human"];
     SetupBodySprites();
     SetupCustomisations();
 }
예제 #2
0
 public void SetupCharacterData(CharacterSettings Character)
 {
     ThisCharacter = Character;
     RaceTexture   = Spawn.RaceData["human"];
     SetupBodySprites();
     SetupCustomisations();
     OnDirectionChange(directional.CurrentDirection);
 }
예제 #3
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 public void GatherData()
 {
     PlayerCustomisationData.getPlayerCustomisationDatas(DataPCD);
     ClothingData.getClothingDatas(DataClothingData);
     ContainerData.getContainerData(DataContainerData);
     HeadsetData.getHeadsetData(DataHeadsetData);
     PlayerTextureData.getClothingDatas(DataRaceData);
 }
예제 #4
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 public void GatherData()
 {
     PlayerTextureData.getClothingDatas(DataRaceData);
     DefaultPlantData.getDatas(DataDefaultPlantData);
 }
 public void GatherData()
 {
     PlayerTextureData.getClothingDatas(DataRaceData);
 }
예제 #6
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 public void GatherData()
 {
     PlayerCustomisationData.getPlayerCustomisationDatas(DataPCD);
     PlayerTextureData.getClothingDatas(DataRaceData);
     DefaultPlantData.getDatas(DataDefaultPlantData);
 }