private void ReceivePack(PlayerStatePack item)
    {
        Debug.Log("其他玩家收到同步包");
        transform.position = item.position;

        var pack = new PlayerStatePackClient();

        pack.SetData(item);

        currentPack = pack;
    }
예제 #2
0
    private void ReceivePack(PlayerStatePack item)
    {
        Debug.Log("其他玩家收到同步包");

        modifyOffset = item.position - transform.position;
        localPositon = transform.position;
        localAnlge   = transform.eulerAngles.y;
        var pack = new PlayerStatePackClient();

        pack.SetData(item);

        currentPack = pack;
    }