예제 #1
0
    public void Slow_Remove(PlayerStatus_Slow status_Slow)
    {
        slowList.Remove(status_Slow);

        // Apply Slow
        PlayerStatMod.RemoveMod_Player(slow);
    }
예제 #2
0
 protected override void OnRemovedFromInventory()
 {
     if (playerStatMod != null)
     {
         PlayerStatMod.RemoveMod_Player(playerStatMod);
     }
     if (weaponStatMod != null)
     {
         PlayerStatMod.RemoveMod_Weapon(weaponStatMod);
     }
 }