void Start () { if (!GameManager.Instance.bGameLogin) { SceneManager.LoadScene ("Title"); return; } SetObject (); m_sBackLoop = GameData.FindChild (this.transform, "Frest").GetComponent<BackLoop> (); m_sGameControl = m_oCamera.transform.FindChild ("GameControl").GetComponent<GameControlScript> (); m_sPlayer = m_oCamera.transform.FindChild ("Player").GetComponent<PlayerScript> (); m_sGameUi = m_oCamera.transform.FindChild ("PanelUi").GetComponent<GameUiScript> (); m_sBackLoop.SetManager (this); m_sGameControl.SetManager (this); m_sPlayer.SetManager (this); m_sGameUi.SetManager (this); }